Description Vorazun, daughter of Razagal, always cared for her people. During the Brood War, she personally took part in the defense of Shakuras, and while not a member of the Hierarchy she would still atend the meetings, where she frequently disagreed with Artanis. After the death of Mohandar, she became the Matriarch of the Nerazin.
Level 1 Stats: Health ~ 1234 (+4% per lvl) / Health Regeneration ~ 5.3 (+4 per lvl) Damage ~ 131 (+4% per lvl) / Attack Speed ~ 1.1 per second
Overview Vorazun is high single targt damage assasin. She can go use her "W" to engage a target or secure a kill and desingage with he "Q". Her "E", Shadow Fury, can help her kill a isolated target or deal a moderate single target damage, but she will be realy squishy and any type of Crowd Control can be her demise, that being said, unless she have no cooldonws or you can lock her and burst her fast don't try to 1v1 her, Fury of the Matriarch(W) and Shadow Fury(E) burst a target fast, especially a squishy one. Both Void Armor and Feedback can bring good utility and change the couse of the battle, Feedback bring even more single target damage and can be thet demise of mages while Void Armor can be a powerfull engage/desingage tool.
Combat Trait
1
Veil of Shadows
Vorazun Basic Abilities will cloak her for 6 seconds. Damage taken within the first 1 second will not break Veil of Shadows.
Note: I don't wanted to give a lame "Permanent Cloak" with shield regen to Vorazun, so i gave her this unique cloaking trait to her, and all her abilities will have some sintony to her trait.
Primary Abilities
1
Shadow Dash
Ability Key: Q Mana Cost: 50 Cooldown: 10 seconds
Dashes forward, ignoring collision and being invisable during the dash. Using this Ability does not break any kind of cloak.
2
Fury of the Matriarch
Ability Key: W Mana Cost: 40 Cooldown: 10 seconds
Your next three Basic Attack within 10 seconds will deal 50% increased damage. Damage against the same target deals 25% more damage each strike.
Note: If you hit the target 3 times you will do 225% more damage, if not will do 150% more damage, this ability rewards focusing in one single target while also not punishing for using it to finish a target.
3
Shadow Fury
Ability Key: E Mana Cost: 80 Cooldown: 18 seconds
After 1 second Vorazun become invulnerale while striking a target and everything around it 7 times, instantly killing minions or dealing 102(+4% per level) damage. Prioritizes targets with less health. Vorazun returns to the cast location.
Note: Powerful wave clear option and single target ability. To counter it you need to make either your tank or minions soak up the damage, stay inside a minion wave and you'll be okay, and in team figths try not to be isolated, this ability stays in the target until he dies or she hit all the 7 strikes, and try to interrupt it during the 1 second cast time.
Secondary Abilities
1
Void Shield
Cooldown: 30 seconds
Activate to gain 15% of your maximun Health as a Shield for 4 seconds and evade Basic attacks for 1.5 seconds.
Heroic Abilities
1
Void Armor
Ability Key: R Mana Cost: 55 Cooldown: 60 seconds
Shields allied heroes up to 10% of their health and making then benefit from your trait for 3 seconds.
Note: Only Vorazun basic abilities can cloak her and her allies, in adition the cloak time will be 6 seconds, the default time fo Veil of Shadows, so even if the 3 seconds has ended they'll still be cloaked for 6 seconds and the first 1 second still unravelable, for her and her allies, so this can be used as a offensive or defensive tool. Also, allies bebefit from the TALENTED version of Veil of Shadows.
2
Feedback
Ability Key: R Mana Cost: 80 Cooldown: 85 seconds
Drains a target's mana and deals damage equal to the amount of the mana drained.
Rework: For those who don't know, feedback was a Dark Archon ablity back in StarCraft Brood War, and even though she is not a Dark Archon I still think that this ability can go well with her kit, she gains more single target damage and gain a little bit of utility.
Talents
[Level 1] -Adun Toridas (E)
Reduces the cooldown of Fury of the Matriarch by 2 seconds. -Seasoned Assassin (Quest) Quest: Increases Attack Damage by 0.2 for each enemy Minion killed nearby, and 0.5 for each Hero Takedown, up to a maximum of 40. Reward: After gaining 40 bonus Attack Damage, Seasoned Assassin can be activated to increase Basic
It took me a long time but I finaly did it, a full rework to my version of Vorazun. Don't forget to give me any feedback and fell free to point me any grammatic errors, as english is not my main language.
Wait...
'I don't wanted to give a lame "Permanent Cloak" with shield regen to Vorazun'
I feel like I've been referred to here, intentionally or otherwise. (o_o)\
Otherwise, not a terrible concept; I think I have to disagree with Shadow Fury as a basic ability, but my opinion is my own. Not bad. (^_^)
lol well it was not intentional, i can assure you, that was my original trait idea, but as you can see I dont liked that. I was going too make Shadow Fury as one of her heroics but i didn't liked, looked like Karahzin's Seven Sided Strike, but with the "return to the location" part, so i put in her Basic Kit, with the "only hit once" and less damage. That is my second concept and I m kinda of new in this scene, I m also brazilian so my english is not that good, so any feedback ll be apreciated.
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'I don't wanted to give a lame "Permanent Cloak" with shield regen to Vorazun'
I feel like I've been referred to here, intentionally or otherwise. (o_o)\
Otherwise, not a terrible concept; I think I have to disagree with Shadow Fury as a basic ability, but my opinion is my own. Not bad. (^_^)