Vorazun by AoiMizune

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Vorazun

By: AoiMizune
Last Updated: Jun 10, 2018
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Vorazun

Rework in Progress....

"Control, subtlety, improvisation—these are but a few of the virtues of a well-trained dark templar."

- Theromos
Vorazun is a Utility Support and Burst Assassin that specializes in unorthodox play styles of Regeneration Globe manipulation and Line of Sight manipulation. and powerful long cooldown heroic abilities that can create chaos and confusion in the battlefield. She additionally exhibits good wave/merc/monster clear to dominate in map control and possess invulnerability frames on low cooldown to outplay her opponents.

PRO:

- Regeneration Globe Delivery mechanic
- Best Mana Restoration Support
- Line of Sight blockers
- High Burst Damage and DPS AoE Basic Attacks
- High Burst Damage Combo
- Powerful Heroics that can disorganize the enemy.
- Mobility
- Invulnerability Frames

CONS:

- Very weak AoE healing
- Fragile
- Relies very heavily on hit-and-run playstyle
- Zero Poking capabilities
- Low Range
- Weak against long fights
- Healing requires resources, can be depleted, needs build up
- High Mana Costs
However, she has low hp, weak healing, no poking capabilities and high mana costs thus utilizing the strategies of Guerilla Warfare is crucial to her effectiveness in teamfights to win them as fast as possible. As the longer the fight goes on, her effectiveness can be drained dry.

(Guerilla Warfare: Hit and Run, Ambush, Confusion, Dodging, etc.)

Though she has lower healing output than most supports, she makes up to this by also restoring mana to nearby allied heroes and speeding up the progress of their globe quests.

Damage: 9/10
Utility: 8/10
Survivability: 6/10
Complexity: 7/10

Combat Trait

1
Veil of Shadows (D)
Cooldown: 0.5
Mana: 2 per unit of distance
Range: Self
Type: Toggled Self Buff

Toggle on to cause Vorazun to leave behind a trail of Void Clouds when moving. Void Clouds last for 3 seconds.

These Void Clouds act like "Bushes", obstructing vision from both allies and foes except for those who are inside it. Careful use is advised.

More info:
Spoiler: Click to view
2
NERAZIM WARP SCYTHE
Vorazun's Basic Attacks hits twice over .5 seconds and deals damage to all enemies within 1 radius around her.

Primary Abilities

1
Void Stasis (Q)
Mana: 60
Cooldown: 10 seconds
Range: 7
Cloud size: 1 x 3.625

Type: Point and Click

Vorazun quickly dashes towards the target enemy. On contact, Vorazun places the target in stasis for 2 seconds but it also causes Vorazun to vanish from the battlefield for the duration. When the stasis ends, the target enemy takes 315(+4%) damage.

While Vanished, Vorazun can use Blink(Q).

More Info:
Spoiler: Click to view
2
Vespene Warp (W)
Cooldown: 6 seconds
Range: Global

Target a Regeneration Globe to Assimilate and store into the Spear of Adun. Can hold up to 9 regeneration globes at a time.

Self-casting this ability will warp down one Regeneration Globe stored inside the Spear of Adun to Vorazun, causing it to heal her equal to 9% of her maximum health and 7% of her mana over 5 seconds. Additionally spreads to nearby allies granting the same effects.


(Passive): Regeneration Globes personally collected by Vorazun are automatically Assimilated into the Spear of Adun and stored for later use.

Spoiler: Click to view
3
New Ability Coming Soon (E)
Mana: 0
Cooldown: 0
Cast Range: 0

???

???.

Secondary Abilities

1
Blink [Q]
Mana: 0
Cooldown: 0
Range: 4
While Vanished, Vorazun can select a location near the stunned enemy hero. When the stun ends, Vorazun will break out of Vanish and blink to the selected location.

If Vorazun have not selected a location, she will blink behind the stunned enemy by default.

Heroic Abilities

1
Dark Archon (R1)
Cooldown: 100 seconds
Mana: 100

Activate to transform into a Dark Archon for 10 seconds. In this form, Vorazun gains 20 Spell Armor and her Basic Attack Range is increased to 4 but will no longer double strike.

While in Dark Archon form, Enemies hit by your basic attacks become Confused for 1.5 seconds.

Confused enemies can now hit their own allies with offensive abilities at 50% effectiveness.

- The loss of double strike effectively reduces Vorazun's dps by 50%. Plan accordingly.
Spoiler: Click to view
2
Black Hole (R2)
Cooldown: 80 seconds
Mana: 100
After a 1.5 second delay, Warp in a .5 radius Black Hole for 6 seconds that pulls even light under its gravity, causing it to absorb enemy line of sight.

Enemies that have their line of sight in contact with the Black Hole have their line of sight reduced the closer they are to the blackhole, preventing them from seeing at a distance further than the black hole. Vorazun and her team can see the enemies' Line of Sight.

Additionally causes affected enemies to lose shared vision. Allies not affected by the Black Hole is able to see the affected allies' vision.

Vision Granted by AoE Abilities are also reduced the closer it is to the Black Hole.

When the Black Hole ends, enemies recover their line of sight over 1 second.


- The Effects of Black Hole cannot be Cleansed.

Special Mount

1
SPEED OF DARK
Vorazun moves 30% faster when she is not within the enemy team's line of sight.

LEVEL 0 STATS





HP: 1,622 (+4%) [ = Zeratul]
HP REGEN: 3.38 (+4%)

ARMOR: 0

ATTACK DAMAGE: 184.7 (+4%) (x2) [173 = Thrall, Hanzo][196 = Worgen]
ATTACK RANGE: 2 [1 = Point Blank Melee]
ATTACKS PER SECOND: 1.25 [ = Kerrigan, Rehgar] (2 attacks per cooldown)
DAMAGE PER SECOND: 295 [W buffed Worgen = 295]

DIFFICULTY: Hard
CLASS: Specialist
PUBLISHED: October 24, 2017





TALENT TREE (REHAUL IN PROGRESS... These all can get changed)




Level 1



MACRO BUILD (Quest)/New/
- Increase the amount of Regeneration Globes Vorazun can hold by 3.
- (Quest): Allied Hero completes a Regeneration Globe based Quest.
- (Reward): Every Allied Hero quest completed increases the amount of Regeneration Globes Vorazun can hold by 1.


STABLE ENERGIES (D)/New/
- Void Clouds now last 1 second longer and will have infinite duration if Vorazun is in it.


VOLATILE EXISTENCE (D) /New/
- Void Clouds now cost 1 less mana but disappear 50% faster when an enemy is in it.



Level 4



CHRONOMANCY (Q)/New/
- Void Stasis will now apply a Time Stop instead of Stasis for its duration. Additionally slows the enemy by 15% for 2 seconds after.


RECLAMATION (W)/New/
- Orbital Assimilation can now target enemy Regeneration Globes but doing so increases its cooldown by 3 seconds.



Level 7



SHROUD OF ADUN [Active]/New/
- Turn a stealthed ally Invisible and Unrevealable for 2 seconds even when attacking or casting spells. 60 second cooldown.


VESPENE SURGE (Quest)/New/
- Vespene Warp will no longer restore health and mana overtime but will now apply its full effect instantly.


SHADOW TRAVEL [Q]/Not yet updated/
- If


Level 13



SHADOW FURY [Q]/Not yet updated/
- After activating Shadow Stride hitting at least 2 enemy heroes with your next basic attack will grant you the ability to use Shadow Stride(Q) again for 2 seconds. Can Reset twice per cast of Dark Coil(Q).


- Dark Coil(Q) cooldown will continue to countdown in the background even when Shadow Stride(Q) is occupying the ability slot.

Level 16




TIMELESS VOID (Passive)/Not yet updated/
- Enemies that come in contact with Vorazun's Void Clouds have their have their cooldowns paused and their movement speed reduced by 35%.


DANCE OF SCYTHES (Basic Attacks)/Not yet updated/
- Vorazun will now attack a third time during her basic attacks but lose 25% attack speed. The third strike has a 100% longer range and wider cleave radius and pulls all affected enemies towards Vorazun.
-(3rd strike has a slight delay, effectively causing this talent to only increase DPS by 0%)



Level 20



MIND CONTROL (R1)/New/
- Confused Enemies' offensive abilities now affect their allies at 65% effectiveness.


EVENT HORIZON (R2)/New/
- Once an Enemy's Line of Sight comes in contact with the Black Hole, they become bound to its gravity and their movement speed is reduced by 70% when facing away from it. The slow increases depending on the angle they are facing from the Black Hole.


- Facing Away = 70%
- 45

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