"Once royal guardian of Queen Azshara, V'thryr is one of most cunning (and cruel) naga warriors. Wielding powerful weapon and water magic, he is ready to fight whatever Nexus will throw at him"
Combat Trait
1
Water magic
Whenever V'thryr uses his abilities, he regenerates 5% of his maximum health
Primary Abilities
1
Charge!
V'thryr dashes forward, dealing 80 (+4% per lvl) dmg and stunning for 0,5 second every target what happend to be on his way...
CD: 10 seconds
Mana cost: 80
2
Powerful wave
V'thryr summons water wave, pushing all enemies several meters forward and dealing them 120 dmg (+4% per lvl)
CD: 8 seconds
Mana cost: 60
3
Summon water elemental
V'thryr calls power of the sea to summon water elemental what deals 30 dmg (+4% per lvl) and have 400 hp (+1,5% per lvl). Lasts 12 seconds and you can controll it meanwhile or let it passivly follow you
CD: 15 seconds
Mana cost: 120
Heroic Abilities
1
Flood
V'thryr becomes a tsunami wave and dashes forward, dealing 240 dmg (+4% per lvl) and regenerating 5% hp for each hero hitten by this ability
CD: 60 seconds
Mana cost: 100
2
Crush them!
V'thryr deals powerful slam to an enemy hero and stuns him for 5 seconds dealing him 450 (+4% per lvl) dmg.
CD: 100 seconds
Mana cost: 100
Special Mount
1
Slime
V'thryr cannot mount as he don't have legs... still, while off fight he moves 20% faster and whenever he moves, he leaves slime behind him, what is making him 30% faster if he moves on it. Enemies cannot see slime
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