Background: A Reaver of ancient but highly advanced technological design that easily outperforms the most recently produced Reavers, The Warbringer has decimated countless enemy fortifications and has secured victory countless times for the Protoss empire. Now reactivated by Praetor Mojo to combat Schezar's schemes, The Warbringer will break the siege once again.
HP: 2500 (+4%/level)
Energy: 500 (+4%/level)
Attack Damage: 275 (+4%/level)
Attack Speed: 0.7
Attack Range: 7.5
Concept Summary: An ammunition based hero. Warbringer's attacks send out Scarabs that seek out enemies and explode dealing damage to enemies in a small area, this is perfect for sieging fortifications and causing massive damage to grouped enemies. All this power comes at a price as Warbringer's mobility is extremely limited as it cannot mount up, and moves at 10% slower speed that most heroes and must rely on momentary speed increases to move into position or retreat. Once the scarabs are used up Warbringer must wait until a new one is produced in order to attack or use his Q and W. The Warbringer can also shrug off damage and take the damage focus away from allies should the need arise.
Expected In-game Appearance:
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments