Eye of Go'rath (1) Energy cost: 25 Charge cooldown: 6 seconds Eye of Go'rath attacks and revels a nearby enemy hero dealing 15 (+4% per level) damage per second. Lasts 5 seconds. Store up to 3 charges. |
Claw of Go'rath (2) Energy cost: 50 Cooldown: 12 seconds The Claw of Go'rath whips about wildly, inflicting 25 (+4% per level) damage per second to nearby enemies and slowing them by 25% for 1 second. Lasts 5 seconds. |
Flail of Go'rath (3) Energy cost: 75 Cooldown: 10 seconds The Flail of Go'rath emerges abruptly from the ground dealing 75 (+4% per level) damage to nearby enemies and stunning them for 0.75 seconds. Lasts 20 seconds. Only one Flail of Go'rath can be summoned at a time in this way. |
Maw of Go'rath (Heroic trait) Energy cost: 175 Cooldown: 100 seconds After 1 second, summons the Maw of Go'rath to devours enemies and spit them in front of you, dealing 275 (+4% damage) and slowing them by 75% for 1 second. |
Tier 1 (Level 1) |
Block Every 5 seconds, gain 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%. Stores up to 2 charges. |
VOID Quest: Hit enemies with Void Diffusion's pulses. Reward: After hitting 500 enemies, reduce the cooldown of Void Diffusion by 2 seconds. Reward: After hitting 1000 enemies, Void Diffusion pulsates duration is increased to 7.5 seconds, and the Ability can be recast to change its position once per cast. |
BLOOD Quest: Hit 25 heroes with Black Blood Eruption. Reward: Hitting enemy heroes reduces the cooldown of Black Blood Eruption by 1.5 seconds per hero. |
GORATH Regeneration Globes grants 30 Void Energy and causes Go'rath Abilities to recharge three times as fast over 5 seconds. |
Tier 2 (Level 4) |
EYEQUEST Quest: Hit enemies with Eye of Go'rath. Reward: After spending 20 seconds attacking Heroes, increase Eye of Go'rath attack range by 15%. Reward: After spending 40 seconds attacking Heroes, Eye of Go'rath attacks bounce to hit 2 additional targets for 50% damage. |
BLOOD Black Blood Eruption grants Warlord Zon'ozz 10% movement speed per enemy hitted, up to 50%. Lasts 1 second. Passive: Increase Black Blood Eruption radius by 15% |
SLAM Increase the area of Psychic Slam by 15% and reduce it cost by 15. |
Void Corruption Use 50 Void Energy to bribe a Mercenary, instantly defeating them. Does not work on Bosses. If a camp is defeated entirely with Bribe, the camp respawns 25% faster. |
Tier 3 (Level 7) |
CLAW Reduces the cooldown of Claw of Go'rath by 2 seconds and can store 2 charges. |
BASIC Using Psychic Slam increases the damage of his next Basic Attack by 75%. |
ZONOZZ Warlord Zon'ozz is healed by 10% of damage done by his abilities. |
Tier 4 (Level 10) |
Maw of Go'rath (Heroic Trait) Energy cost: 175 Cooldown: 100 seconds After 1 second, summons the Maw of Go'rath to devours enemies and spit them in front of you, dealing 275 (+4% damage) and slowing them by 75% for 1 second. This ability will take over your Trait button. |
Awakening the Deeps (Heroic) Mana cost: 100 Cooldown: 100 seconds The Black Blood of Go'rath boils beneath your feets, dealing 175 (+4% per level) damage to all the enemies within. Summon a Flail of Go'rath for every enemy hero hitted. |
Tier 5 (Level 13) |
VOID Each second an enemy is damaged by Void Diffusion, it deals 12.5% bonus damage, up to a 50% bonus. |
EYE While at or above 175 Void Energy, Eye of Go'rath attacks deal an additional 0.5% of the target's maximum Health as damage. |
CLAW Increase the range, area and slow of Claw of Go'rath by 15%. |
Spell Shield Every 30 seconds, gain 50 Spell Armor against the next enemy Ability and subsequent Abilities for 3 seconds, reducing the damage taken by 50%. Can be toggled to allow or prevent this talent from triggering automatically. |
Tier 6 (Level 16) |
Focused Anger Every nearby enemy hero reduces Psychic Slam Cooldown by 1 second. |
ZONOZZ Using an ability makes Warlord Zon'ozz regenerates 1% of his maximum Health every second for 5 seconds. Does not stack. |
Imposing Presence Activate to slow the Attack Speed by 50% and Movement Speed by 20% of nearby Heroes and Summons for 2.5 seconds. Passive: Heroes and Summons that attack your Hero have their Attack Speed slowed by 20% for 2.5 seconds. |
Tier 7 (Level 20) |
Maw of Go'rath (Heroic Trait) Energy cost: 175 Cooldown: 100 seconds After 1 second, summons the Maw of Go'rath to devours enemies and spit them in front of you, dealing 275 (+4% damage) and slowing them by 75% for 1 second. This ability will take over your Trait button. |
Awakening the Deeps (Heroic) Mana cost: 100 Cooldown: 100 seconds The Black Blood of Go'rath boils beneath your feets, dealing 175 (+4% per level) damage to all the enemies within. Summon a Flail of Go'rath for every enemy hero hitted. |
Unseen Corruption Eye of Go'rath have an additional charge, also all charges are returned at once. |
ZONOZZ Every nearby enemy hero grants Warlord Zon'ozz 5 armor, up to 25. |
HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.
Copyright © 2019 HeroesFire | All Rights Reserved
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments