Widowmaker by Wersus

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Widowmaker

By: Wersus
Last Updated: Nov 17, 2020
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Widowmaker

Talon Assassin

The perfect assassin: a patient, ruthlessly efficient killer who shows neither emotion nor remorse.
Widowmaker excels against Stealth, Low Mobility and Melee Heroes.


Any suggestion or criticism is Welcome.

Stats

Health: 1400
Health Regeneration: 5 per Second
Attack Damage: 30
Attack Speed: 5 per Second

Combat Trait

1
Scope
Passive

Widowmaker's Source is Precision. It is Passively generated for 10 per Second up to 100 Precision Max.
Precision is used as a source for [Q]Widow's Kiss and it Increases its Damage by up to 1000%. It also Increases Basic Attack and [Q]Lethal Strike Damage by up to 100% Max.




Active
Cooldown: 1 Second

Upon Activation, Reduce your Movement Speed by 60%, Increase Basic Attack Range and Vision Sight by 100%
(Basic Attack Speed is Reduced and Damage is Increased proportionally to match her Snipe Animation). Replace your [Q]Lethal Strike for [Q]Widow's Kiss and Increase your Precision Generation by 100%. Using any Ability expect [Q]Widow's Kiss and both Heroics will cancel this effect.




*Notes: Keep in mind Widowmaker's Attack Speed is faster than most heroes so getting in close with your enemies and finishing them with Basic Attacks might be a good play. Precision is what will show a good Widowmaker from bad Widowmaker. If you keep sniping your enemies with your shots, they will rest hollow on the ground beneath you.

Primary Abilities

1
Lethal Strike
Active
Cooldown: 5 Seconds


Swirl around with your Poisonous Knife that will Deal 220 ( +4% per Level) Damage over 4 Seconds to all Enemies around you. Poisoned enemies are also Slowed by 50% decaying over 4 Seconds.




*Notes: This ability is very useful self-defense and finisher ability when chasing someone.
2
Venom Mine
Active
Cooldown: 15 Seconds


Set a Venom Mine on nearby chosen location for up to 15 Seconds. If an enemy steps on Venom Mine, they will take 250 ( +4% per Level) Damage over 5 Seconds, making them Revealed for the duration of the Effect.




*Notes: Keep in mind Venom Mine is Visible to enemies baseline, so if you do not put it strategically, you might not see much use out of ability. Its great for keeping you safe while you are Scoping so be sure to use it defensively in this case.
3
Grappling Hook
Active
Cooldown: 20 Seconds


With First activation, Launch a Grappling Hook on chosen Location and make it attached to you for up to 5 Seconds. Upon Second activation, propel yourself on the set location.



*Notes: Cooldown of this Ability starts with its Second activation. Can be used over walls, but its not reliable escape and its more of an ,,set up'' escape. This can also be used for chasing your enemies.

Secondary Abilities

1
Widow's Kiss
Active
Cooldown: 1 Second

Loose all Precision and Deal 60 ( +4% per Level) Damage to the First enemy Hit. If it hits enemy Hero, Refund 50% of Precision lost. This Ability has Infinite Range but it does not pass over Terrain or Buildings. Deals no Damage to Structures.




*Notes: Travel Speed of this ability is Instant, making it more reliable skill for actual sniping, rather than Tyrande's Owl Sniping. Also, don't forget that using this ability will reveal you to enemies if it passes near them.

Heroic Abilities

1
Widow's Web
Active
Cooldown: 50 Seconds

With First activation, set a Huge Spider Web after 1 Second on nearby chosen location for up to 20 Seconds. Upon Second activation, Trigger the Web, making all enemies caught in its Area Rooted for 4 Seconds. Web Trap is Invisible to Enemies and it cannot be destroyed.




*Notes: Cooldown of this Ability starts with its Second activation. Good setup ability but its not effective as an quick use Heroic, since it would take you basically 2 Seconds to get it right in Teamfight.
2
Infra-Sight
Active
Cooldown: 50 Seconds


Reveal all Enemy Heroes and empower your [Q]Widow's Kiss to now pass over Terrain for next 10 Seconds.




*Notes: Enemies can still hide behind their Structures or Minions during this time, so you won't be able to Snipe Abathur hiding behind Walls.

Talents

Level 1

[Passive]Master Assassin-
Quest: Every enemy Hero elimination Increases your Precision per Second Generation by 2.5. Stacks are lost on Death.


[Q]Sniping Experience-
Quest: Every time you hit Enemy Hero with [Q]Widow's Kiss, Increase its Damage by 0.5.

[Q]Knife Dexterity-
Quest: Damage Enemy Heroes with [Q]Lethal Strike.
Reward: After 10 Enemies Hit, Increase [Q]Lethal Strike's Radius and Reduce its Cooldown by 2 Seconds.
Reward: After 20 Enemies Hit, Increase [Q]Lethal Strike's Damage by 25% and its Slow effect is no longer decaying over time.

[W]Potent Venom-
Increase [W]Venom Mine's Damage by 100% to Heroes and by 200% to non-Heroes.

Level 4

[Q]Back Off!-
[Q]Lethal Strike will now also Knockback enemies around you by 2.5 Meters.

[Q]Out of the Way-
Increase Damage of [Q]Widow's Kiss to non-Heroes by 100%, and now [Q]Widow's Kiss will pass trough the enemy if they die to Damage of [Q]Widow's Kiss.


[W]Minesweeper-
[W]Venom Mine is now Invisible.

Quest: Poison 15 Heroes with [W]Venom Mine.
Reward: [W]Venom Mine now has 3 Charges.


[E]Fatality-
[E]Grappling Hook can now be attached to enemies to Deal 180 ( +4% per Level) Damage upon Impact and an Additional 360 ( +4% per Level) Damage if you grapple to enemy. Grappled Enemy's Movement Speed is Reduced by 25% for as long as you are connected to them.

Level 7

[Passive]Spider's Parlor-
Increase Basic Attack Range and Vision Sight to 150% and your Movement Speed is Reduced by 30% while in [D]Scope.


[Q]Target Focus-
Every Consecutive shot with [Q]Widow's Kiss on same Target will Increase Damage of next one by 10%.


[W]Muscle Toxicator-
Enemies Damaged by [W]Venom Mine are now also Slowed by 25% for 5 Seconds.


[E]Jumping Spider-
Increase [E]Grappling Hook Range and Duration by 50%.

Level 10

[R]Widow's Web-
With First activation, set a Huge Spider Web after 1 Second on nearby chosen location for up to 20 Seconds. Upon Second activation, Trigger the Web, making all enemies caught in its Area Rooted for 4 Seconds. Web Trap is Invisible to Enemies and it cannot be destroyed. Cooldown is 50 Seconds.

[R]Infra-Sight-
Reveal all Enemy Heroes and empower your [Q]Widow's Kiss to now pass over Terrain for next 15 Seconds. Cooldown is 50 Seconds.

Level 13

[Passive]Critical Shots-
Basic Attacks in [D]Scope are now Ignoring Armor and their Damage is Increased by 100%.


[Q]Cruelty-
Increase [Q]Lethal Strike's Radius by 25% and make it Heal you by 55 ( +4% per Level) Health for every Enemy hit.


[Q]Remorseless-
If [Q]Widow's Kiss hits Enemy Hero, Widowmaker is Healed for 50% of its Damage dealt.


[E]Escape Route-
Using [E]Grappling Hook to go over Terrain will now grant you +20% Movement Speed for 4 Seconds.

Level 16

[Passive]Cold Blood-
Enemy Hero Takedowns Increase Widowmake'r Cooldown Recovery Speed by 100% for 5 Seconds.


[Q]Deadly Dose-
[Q]Lethal Strike now also Deals 10% of enemy's Full Health as Poison over 4 Seconds.


[Q]Quickscope-
[Q]Widow's Kiss now has 0.5 Second Cooldown and Increase Basic Attack Speed in [D]Scope by 50%.


[W]Nerve Gas-
Enemies Damaged by [W]Venom Mine now also have their Armor Reduced by 25% for 5 Seconds.

Level 20

[R]Silky Web-
Enemies caught in [R]Widow's Web are now also Slowed by 50% for 5 Seconds after the effect of Root.

[R]Professional Killer-
Every enemy Hero Takedown during the effects of [R]Infra-Sight will now refresh its duration.


[Passive]All-Seeing-Eye-
While Active, [D]Scope now Reveals your Vision Area around you.

[Active]Lethal Injection-
Reduce Healing Received of the first enemy Hero hit by 100% for 5 Seconds. Cooldown is 50 Seconds.

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BossProBlade | October 1, 2018 8:00pm
Not Even Blizzard can hide!
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