Wilfred Fizzlebang by eraspirn

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Wilfred Fizzlebang

By: eraspirn
Last Updated: Sep 29, 2016
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Wilfred Fizzlebang

Master Summoner

Known from accidental summoning of Lord Jaraxxus, Wilfred Fizzlebang is a master summoner of various creatures who fight for him on the battleground.

Combat Trait

1
Master Demonologist

By using spells you conjure Soulshards which are spent to empower your Hand of Gul'dan. Also, your mana regeneration is increased by 1 % and all damage done by you and your demons by 5% for each demon active.

Primary Abilities

1
Hand of Gul'dan
Cooldown: 20 seconds
Cost: 70 mana

Deals small amount of damage on impact to all enemies within small area and summons up to 4 Wild Imps, based on Soulshards consumed to attack enemies for 12 seconds


Generates Soulshards based on number of enemy heroes hit.

2
Call Dreadstalkers
Cooldown: 14 seconds
Cost: 80 mana

Summons 2 ferocious Dreadstalkers to attack the target for 8 sec.

3
Demonic Breath
Cooldown: 8 seconds
Cost: 70 mana

Targets in a cone in front of the caster take moderate damage and are slowed by 70% for 2 sec.

If the enemy hero is hit, 1 Soulshard is generated.

Heroic Abilities

1
Demonbolt
Cooldown: 70 seconds
Cost: 100 mana

Draws energy from your demons and launches a ball of demonic energy at the target dealing moderate amount of damage. Damage is increased by 20% for each demon you have active. Using this spell causes all your active demons to die.

Generates 1 Soulshard

2
Demonic Empowerment
Cooldown: 50 seconds
Cost: 70 mana

Empowers your active demons with dark energies, increasing their attack speed and health by 50% for 8 sec.

TALENTS

LEVEL 1


IMPEDING DOOM: Direct damage of your Hand of Gul'dan recudes its' cooldown by 1 second for each enemy hit.

IMPROVED DREADSTALKERS: Call Dreadstalkers now also summons 2 Wild Imps
DEMONWRATCH: If your demons are affected by your Demonic Breath their damage is increased by 70% for 2 seconds.

LEVEL 4


HAND OF DOOM: Hand of Gul'dan direct damage now also deals 100% damage over time to all enemy affected.

MANNOROTH'S FURY: Increases the radius and direct damage of Hand of Gul'dan by 100%.
DEMONIC CALLING: Increaes damage of Call Dreadstalkers by 50%. When your Dreadstalkers deal damage to enemy heroes you have chance to gain 1 Soulshard.
AGONY: Demonic Breath deals additional 50% damage over time. If target dies from this damage cooldown of Shadowflame resets.



LEVEL 7



DEMON SKIN: If Demonic Breath hits the enemy you receive 50% less damage for 3 seconds.
SOUL LINK (Passive): 20% of all damage you take is taken by your demons instead.


LEVEL 10


DEMONBOLT:Draws energy from your demons and launches a ball of demonic energy at the target dealing moderate amount of damage. Damage is increased by 20% for each demon you have active. Using this spell causes all your active demons to die. Generates 1 Soulshard

DEMONIC EMPOWERMENT: Empowers your active demons with dark energies, increasing their attack speed and health by 50% for 8 sec,



LEVEL 13



BURNING RUSH: All your demons deals 30% more damage to enemies under 50% of their maximum health.
IMP-LOSION: After 12 seconds your Wild Imps run towards the enemy target, prefering heroes or buildings and violently explode on impact.


LEVEL 20


CHAOSBOLT: Your Demonbolt has chance to split into smaller bolts and hit enemies on its path between you and your primary target. Those bolts deal 50% less damage.
SHADOWY INSPIRATIONS: Demonic Empowerment refreshes the duration of your active demons and increses it up to 30 seconds.
SOUL HARVEST: Increases your damage and your demons' damage by 20%. Lasts 10 sec, increased by 2 sec for each enemy hero attacked with your basic abilities and your demons
POWER TRIP: Damage done by your demons recudes cooldown of your basic abilities by 1 second per each demon and has 50% chance to generete 1 Soulshard

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Waaxx (1) | September 28, 2016 10:23am
Real demonologist with great hero you choose I LOVE IT. im looking forward for your complet with talents
1
[-]
Waaxx (1) | September 28, 2016 12:53pm
and the Soulshards, what that doing with hand of guldan?, you cast your HOG nad you summon 4 imp but after?? based on Soulshards consumed to attack enemies for 12 seconds what the meaning?
2
[-]
eraspirn | September 28, 2016 1:52pm
If you have 4 Soulshards you will summon 4 imps. If you have 1 soulshard you will summon only one. Those imps attack enemies for 12 seconds
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