Tier 1
Transfusion Mist: Blinding Cloud will heal Wrath for 4.5% of his maximum health per sec when standing in the cloud.
Tissue Assimilation[/u]: Heal 40% from basic attack and Deep Cuts
Rapid Regeneration: Passive: Increase Health regen by 20%
Increase the effect of Regen Globe by 100%
Tier 2
Monarch Blade (E): Passive: Increase attack range by 1.5.
Outer edge will deal 50% increase damage
Noxious Gas (Q): Blinding Cloud now deal 135 damage over 3 secs.
Thick Fog (Q): Increase duration by 1 sec and increase the radius by 1.
Tier 3
Brutalize: Basic attack will 35% slow target and enemies near the target.
Barrage of Spike: Using a basic or Heroic Abilities release two pulses of 25 damage. This deal 100% damage to enemies heroes that affected by the first instance. The first occurs instantly, the second occurs 2 seconds later.
Prey Seeker (W): Each enemy hero effect by Intimidating Roar increase movement speed by 5%.
Tier 5
Harden carapace (W): Intimidating Roar grant 50 spell armor for 1.5 secs.
Immovable Object: For every 10 secs, Wrath is immune to slow and roots effect.
Primal Strain: Increase healing received and shield amount by 35%
Tier 6
Imposing presence
Sharpen claws(E): Enemies armor is reduced by 20 for 2 secs if hit by the outer edge.
Twin claw (E): Enemies are knocked into the center of the arc.
Tier 7
Healing Factor (R): Heal allies 50% of their missing health over 10 secs.
Melting Point (R): Reduce enemy by 5 armor every sec for 3 secs
Protective Covering (D): increase armor to 50.
Terrorize (W): Intimidating Roar will fear nearby enemies for 1 sec
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