Level 1
Shadow word pain: non shadow word pain damage also deals
75 damage over
5 seconds.
Mind spike: when void torrent is canceled or ends it deals
120 damage to enemies in the beam.
Psychic link: enemies with a mind bomb on them take
90 damage each time another hero is hit with mind blast.
Horrific end: when surrender to madness ends, explode in shadowy energy dealing
280 damage and fear near by enemies for
1.5 seconds.
Shadow word pain wasnt included as a basic ability for 2 reasons. First, its "set and forget" nature wouldnt make for a very exciting surrender for madness and second, there wasnt really a way to make insanity generation work with this ability. If it generated insanity per tick then you have problems keeping your insanity low if you diddnt want to surrender. If it generated instant insanity when used then it wouldn't be as fun to use during surrender sense, at most (for most cases), you would only have 5 pain dots on the enemy team at a time. Had to include it somewhere tho sense it a classic shadow priest thing.
Level 4
Vampiric embrace: heal for
40% of your max health apon entering surrender to madness.
Void shell: gain a shield equal to
8% of damage delt that decays over
3 seconds. this shield cannot exceed
20% of Xalatath
Visual wise, how do you imagine the cultists? Are they clones or there are variations?
Im glad you liked it!
The variations on each cultist model would be pretty light. Just some slight size and height differences to reference Xalatath being an equal opportunity life ruiner. Not as drastic as different skins are for heroes but about as much of a change as the different color variations of heroes are (all the colors and outfits would stay the same tho).
Yeah, I could make E in to a skill shot with out hurting anything. Would probably give me an excuse to up the range by just a bit.
Edit: W was also a skillshot just in case that wasnt clear : s