Level 1
[1]Backlash
When
Bone Armor breaks or expires, it deals damage to all nearby enemy Heroes equal to 10% of their maximum Health.
[1]Shackler
While
Bone Armor is active, nearby enemies are slowed by 35% for 1 second. Basic Attacks against slowed, rooted and stunned Heroes reduce the cooldown of
Bone Armor by 2 seconds.
[1]Shade
Increases the cooldown of
Bone Armor by 15 seconds, but it now allows Xul to evade all basic atacks.
[1]Regrowth
Quest: Collecting
Regeneration Globes increases the shield value of
Bone Armor by 0.5% of your maximum Health, up to 15%.
Level 4
[Q]Reaper's Toll
Quest: Hit 20 Heroes with
Spectral Scythe.
Reward: Reduce the cooldown of
Spectral Scythe by 3 seconds.
[D]Jailors
Bone Prison now summons two Skeletal Warriors that don't count towards Xul's Raise Skeleton maximum and fixate on the target.
Quest: Summon 80 Skeletal Warriors.
Reward:
Bone Prison now causes all Skeletal Warriors to fixate on the target, and they gain 50% Movement and Attack Speed when doing so.
[E]Crippling Bones
Increases the damage of
Bone Prison by 70% if the mark lasted for at least 1.25 seconds.
Level 7
[W]Harvest Vitality
Cursed Strikes now heals for 10% of the damage dealt, increased to 60% when damaging enemy Heroes.
[W]Weaken
Increases the Attack Speed reduction by 40%.
[D]Trag'Oul's Essence
Every time you summon a skeleton, restore 1% of Xul's maximum Health and Mana.
Level 13
[Q]Echoes of Death
Spectral Scythe spawns two aditional scythes next to the first after 1.5 seconds, dealing 60% damage.
[Passive]Executioner
Attacking a slowed, stunned or rooted Hero increases Xul's Basic Attack damage by 30% for 3 seconds.
[W]Soul Punishment
Attacking enemy Heroes with
Cursed Strikes silences them for 0.75 seconds and increases the cooldown of their abilities that are on cooldown by 0.75 seconds.
Level 16
[2]Bone Spear
Activate to deal 230 (+4% per level) damage to all enemies in a line.
[E]Exhausted Organs
Bone Prison now marks all enemy Heroes near your primary target.
[W]Grim Fate
Cursed Strikes now reduce Armor of all enemy Heroes hit by 15 for 2 seconds, increasing damage they take by 15%.
[D]Corpse Explosion
When Skeletal Warriors die, they explode for 55 (4% per level) damage to nearby enemies. The damage is increased by 100% against non-Heroic enemies.
Level 20
[R1]Andariel's Visage
Poison Nova now heals Xul for 50% of the damage dealt.
Passive: Skeletal Warriors deal 50% increased damage.
[R2]Cold Hand of Death
Increases the slow amount and damage of Frost Mages by 20%.
Passive: Skeletal Warrior attacks slow enemies by 30% for 2 seconds.
[Q]Mortal Wound
Enemies hit by
Spectral Scythe receive 75% reduced healing for 4 seconds.
[1]Bone Storm
Increases the cooldown of
Bone Armor to 70 seconds, but now it applies
Bone Armor to all friendly Heroes within a large area.
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