Level 1
Skeletal Command: Commands summons to attack a target.
Dark Connection: Cursed enemies are visible ven if stealthed or in a bush.
Haunting Spirit: Can retarget bone spirits.
Level 4
Clay Golem: Clay golem also slows attack speed.
Blood golem: Replace the clay golem with a blood golem. Lifesteal, lifesteal for necromancer, damage taken heals necromancer.
Iron Golem: Replace the clay golem with an iron golem. Reflects damage, Necromancer gains physical armor while it is active, high physical armor
Fire golem: Replace the clay golem with a fire golem. Heals itself and necromancer from spell damage, deals spell damage, necro gains spell armor while active.
Level 7
Summoner: store up to 10 raise skeleton charges.
Skeletal mages: When toggled, raise skeleton creates mages instead of regular skeletons. These deal spell damage and attack from ranged. These replace skeletons. Same as skeleton trait.
Corpse explosion: when toggled, deaths that would add skeleton charges instead explode, dealing area damage and costing mana.
Wand of Skeleton Summoning: quest: have a skeleton survive a certain length of time. Reward: can summon 1 extra skeleton.
Teeth of the Spirit: Quest. Damaging enemies other than the target with bone spirit increases the skill
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments