Yogg-Saron by AnatlusNayr

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Yogg-Saron

By: AnatlusNayr
Last Updated: Jan 16, 2016
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Yogg-Saron

The Lucid Dream

Combat Trait

1
Faceless Ones
Yogg-Saron replaces your core but functions the same way a normal core does.

Yogg-Saron calls upon the Faceless Ones to fight for him summoning a Faceless One for each lane with each minion wave.

Yogg-Saron can cast spells in the vicinity of Faceless Ones and can control them for additional effects.

Primary Abilities

1
Tentacles
Summon three tentacles around a Faceless One that last for 10 sec and lash out at the nearest enemy heroes or minions dealing damage.
2
Deafening Roar
Yogg-Saron shatters the mind of his enemies dealing 200 damage to anyone near a Faceless One or a tentacle and silencing them for 1sec
3
Manipulation
Gain control of a faceless one accessing new abilities as well as being able to move it around the map.

Removing manipulation kills the Faceless One.
Manipulated Faceless Ones that are killed or destroyed by Yogg-Saron give 1/6th of a normal hero experience to nearby enemies. 

Secondary Abilities

1
Faceless One: Lunatic Gaze (passive)
Enemy heroes that attack you build up insanity. Insanity stacks and reduces basic attack damage inflicted against Faceless Ones. Insanity lasts 3 sec and stacks indefinitely. 
2
Empowering Shadows
Empowers friendly units around the Faceless One causing them to regenerate health over 10sec. Any Tentacles affected by Empowering Shadows will deal 50% more damage
3
Mind Blast
Blast target enemy with shadow energy causing 100 damage.
4
Faceless One: Dark Reflections (Heroic)
Become a dark reflection of target enemy heroe gaining all his basic abilities but losing all abilities associated with the Faceless One. Auto attacking enemy heroes will reduce their attack damage and ability power by 20% for 2 sec and their movement speed by 20% for 1 sec. Cancelling Dark Reflections will destroy the Faceless One.

Heroic Abilities

1
Mind Games
Envelop ALL heroes in a shroud of darkness that cannot be escaped from and summon a nightmare reflection to fight them. The nightmare is a dark reflection of each heroe and will attack them for 5 seconds or until destroyed. Yogg-Saron or Faceless Ones are not affected by Mind Games and can attack enemies affected by Mind Games.
2
Dark Reflections
Faceless Ones gain the ability to become the dark reflection of a target enemy hero gaining all their basic abilities for 20sec. 

Special Mount

1
Dark Presence
Yogg-Saron unleashes a wave of dark energy that travels across the map and dismounts ALL heroes it hits and slows enemy heroe movement speed by 30% for 4 seconds.

Intro

Yogg-Saron is an old god found in Ulduar in Northrend. It is known for manipulating the minds of those that face him and summoning tentacles to fight for him.

Yogg-Saron's main role in the nexus is to summon creatures to fight for him and to then manipulate them or the enemy heroes to win dominance on the field of battle.

Faceless Ones are spawned with each wave of minions, one on each lane. Faceless Ones have as much health as a catapult or slightly higher and fight in melee combat. When they die they give 1/6 th of a heroe's experience.

Yogg-Saron's abilities make use of Faceless Ones or Tentacles and can only be cast if Faceless Ones are alive. There will therefore be talents associated in creating more Faceless Ones apart from those summoned normally.

Manipulation (E) is used to control a Faceless One. Tentacles (Q) are summoned in the vicinity of a Faceless One, that is, you must first mouse over 1 Faceless One on any lane and then cast the spell. 3 Tentacles are summoned, 2 to the adjacent sides of the Faceless One and 1 behind. These have a short range (melee) and attack anything close to them.
Deafening Roar (W) is used like Q by mousing over a Faceless One or a Tentacle and casting the spell. Any enemies in a circular area around your target are damaged and silenced for 1 second.

Manipulating a Faceless One gives you full control of that creature much like Abathur using Monstrosity.

Faceless Ones have 3 abilities, 1 of which is a passive.
The passive ability, Lunatic Gaze, allows the Faceless One to survive longer in combat by creating Insanity in the enemies that attack it. If an enemy attacks the Faceless One in quick succession Insanity quickly builds up and the enemy heroe will then do 0 dmg to it. The stacks fall off 1 by 1 and therefore the enemy heroe can and should stop attacking then begin again thereafter.

Empowering Shadows (Q) is used by the Faceless One to enforce pushing by healing friendly minions and tentacles. This works much like a healing ward (the Faceless One being a mobile ward) but is slightly stronger. It also boosts the damage of tentacles for extra pushing power.

Mind Blast (W) is the only consistent and persistent ability Yogg-Saron has in his possession to poke enemy champions and is used by a Faceless One by directly targeting an enemy champion.
Dark Reflections is a heroic ability that Yogg-Saron can use and is only accessible when manipulating a Faceless One.

Using Dark Reflections is like using Abathur's cloning ultimate but this ability must be used form a Faceless One on an Enemy champion, becoming a copy of him. Unlike Abathur, this "clone" does not gain any additional damage but will however reduce the damage and movement speed of enemy heroes it attacks (any heroe not just the one it is a reflection of).

Mind Games is the other ultimate. This ultimate affects BOTH allies and enemies. It produces a shroud of darkness around each heroe (basically moving them out of the map into a new "instance" and creating a shadow copy of the heroes. This shadow ill fight and use basic abilities against the hero for 5 seconds damaging them. It has 50% hp as the hero and can be killed. If killed, Dark Reflections goes away for that hero. If not killed, all heroes will go out of Dark Reflection after 5 seconds.
This spells could be used as a pushing power spell since Yogg-Saron is not affected by it. When all enemy and ally heroes disappear (or become invulnerable - depends on coding) from the map Yogg-Saron has 5 seconds to push buildings or take objectives.

Faceless Ones can be used to take objectives.
Since Yogg-Saron will always remain in the base and never move around the map, his mount ability is changed with a spell that throws out a dark wave and moves as fast as the Spiders in Tomb of the Spider Queen from the ally base to the enemy base. When hit by the dark wave ALL heroes both ally and enemy are dismounted. However, enemy heroes are also slowed. This is good at stalling enemy heroes from coming to a boss or for other reasons.

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DatWaben | March 11, 2016 4:38pm
Sounds like piano uther. 10 different abilities
1
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TheBukoJoe | January 26, 2016 6:38am
I pretty much like your concept but I'm kinda confused with your second heroic ability.
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