Long ago the titans imprisoned Yogg-Saron deep within Ulduar to save Azeroth from the Old God's destructive power. But after years of plotting, Yogg-Saron has succeeded in corrupting its guards and now the monstrous creature is finally breaking free.
Combat Trait
1
Sanity
All enemy heroes that are within medium-large range of any of your spawns, slowly lose sanity. Heroes have 100 sanity, and lose 10 per 3 seconds while within range. Once heroes reach zero sanity, target them with this ability to mind control them for 8 seconds, allowing you to control them and use their basic abilities.
Sanity is regained whenever not in range of Yogg-Saron or his spawns.
60 second cooldown
Primary Abilities
1
Corruptor Tentacle
Spawns a Corruptor Tentacle, which will slow and stun nearby enemies. Casts 1 Apathy per 3 seconds, and 1 Black Plauge when spawned, 15 seconds in, and again when killed. (2 casts normally, 3 with Guardian ult).
Apathy: Slows the target by 30% for 3 seconds.
Black Plague: Stuns the target for 0.5 seconds, every 3 seconds, for 9 seconds.
Lasts 15 seconds, 1 second cooldown, 12 second recharge, 2 charges.
2
Crusher Tentacle
Place a Crusher Tentacle at the target location. Crusher tentacles slam the ground causing cleave damage to all enemies hit. Being damage enrages the tentacle, increasing its damage by 20%.
Lasts 15 seconds. 1 second cooldown, 12 second recharge, 5 charges.
3
Brain Link
Links the target enemy hero with the nearest enemy hero within X range. Whenever these two players are more than X yards apart, they both take damage every second.
Lasts 8 seconds. 14 second cooldown.
Secondary Abilities
1
[LEVEL 20] Constrictor Tentacle
LEVEL 20 TALENT:
Spawns a killable Constrictor Tentacle that grabs the nearest enemy hero, stunning them for 6 seconds or until killed. Low health.
60 second cooldown.
Heroic Abilities
1
Deafening Roar
Roars across the map, dealing X damage and silencing all heroes for 3 seconds. Kills all enemy minions.
Minions killed by this ability grant half xp.
150 second cooldown.
LEVEL 20: Reduce cooldown by 30 sec and increased silence duration by 1 second.
2
Shadow Beacon
Projects a Shadow Beacon onto the friendly hero, making them Invulnerable for 2.5 seconds. Upon expiring, they gain Fervor, increasing their movement speed, damage dealt and taken by 20% for 5 seconds.
30 second cooldown.
LEVEL 20: No longer increases damage taken, and Fervor is gained immediately instead of after the invulnerability ends.
3
Guardians of Yogg-Saron
PASSIVE: Each minion wave that your team spawns is also accompanied by a Guardian of Yogg-Saron, a powerful melee minion that detonates when killed. (Triple the HP and damage of a minion)
In addition, increases the health, damage and duration of your tentacles by 25%.
LEVEL 20: Guardians now heal nearby friendly minions to full hp when killed (Excludes catapults). Health, damage and duration of tentacles increased by an additional 25%.
Yogg-Saron
Yogg-Saron doesn't engage in battle directly, the entire game he is wrapped around your core, allowing him to attack nearby enemies and increases your cores health by 10%.
Yogg-Sarons sanity drain affects all enemies closer than the keeps.
Killing a tentacle will give 10% the xp of a normal hero kill. Tentacles have about 25% more hp than a gazlowe turret
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