Level 1:
a) [D] Increases the range of Voodoo Bolt by 30%.
b) [D] Restores 40 mana each time Voodoo Bolt damages a hero.
c) [W] Mind Control Totem also pulses damage each second to non-heroic targets.
d) Conjurer's Pursuit
Level 4:
a) [Q] Terrible Tonic accelerates Voodoo Bolt by 2 seconds, plus 2 seconds per hero hit. Extra Bolts are fired instantly.
b) [W] Mind Control Totem's range and duration are increased 25%
c) [E] Putrid Fire: Zanzili Fire also applies a damage over time effect to all targets instantly hit.
d) Gathering Power
Level 7:
a) [Q] Enemies in the center of Terrible Tonic take double initial damage.
b) [W] Berserk Totem: the Mind Controlled target attacks 50% faster.
c) [E] Zanzili Fire's width and initial damage are increased 50%.
d) Calldown: Mule
Level 13:
a) [Q] Basic attacks against targets affected by Terrible Tonic reduce the cooldown of all abilities by 1 second.
b) [W] Mind Control Totem also damages the controlled hero over its duration.
c) [E] The first enemy struck by Zanzili Fire runs away from Zanzil for 1 second.
d) Sprint
Level 16:
a) [Q] Terrible Tonic slows enemy movement speed by 40%.
b) [Q] Enemies who die under the effects of Terrible Tonic refresh the Terrible Tonic duration on nearby targets.
c) [W, E] Fire a voodoo bolt upon striking a target with Mind Control Totem or Zanzili Fire.
d) [D] When voodoo bolt damages a hero, Zanzil steals 5% of their maximum health.
Level 20:
a) [R1] Resurrection Elixir summons two Berserkers, two seconds apart.
b) [R2] Cauldron Slam radius increased 25% and every 4th cauldron deals double damage.
c) Fury of the Storm
d) Bolt of the Storm
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments