[Tough Armor] Particle Barrier's cooldown is decreased by 2 seconds.
[Live, friend] Projected Barrier's duration is increased by 1 second.
[Steel Skin] Zarya's health regen increases with increased Energy level.
Level 4
[Defend the Payload] Projected Barrier can now be used on structures.
[Beam Supreme] Beam Mode now pierces the first target it hits.
[Grenadier] You can now shoot up to 5 grenades before reloading.
Level 7
[Energy Orbs] Picking up a Health Globe gives you 20 energy.
[Health Packs] Picking up a Health Globe instantly reduces the cd of Particle Barrier and Projected Barrier by 2 seconds. [Capture the Objective] Increases the speed by which an objective is captured by 1 sec if you are alone on the objective.
Level 13
[Energy Stream] You generate 2 Energy every second when in combat, but energy now decays by 1 Energy every second when out of combat.
[Energy Queen] Your damage is increased by 20% when at full energy.
Level 16
[Upgrade Up] Particle Cannon no longer consumes Energy.
[Disruptor] The last grenade shot each clip now pushes back enemies but the clip now costs 20 Energy.
[Disintegrate] Increases the range of Beam Mode by 100%.
Level 20
[Ripped Apart] Graviton Surge will explode when it finishes dealing damage based on how much damage it did.
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