Zayl by Chiana

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Zayl

By: Chiana
Last Updated: May 21, 2015
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Zayl

The necromancer

Zayl is a Necromancer. He carries the undead skull ofHumbart Wessel in his pouch for company and for aid in times of need, along with an ivory dagger crafted fromTrag'Oul sealed to Zayl's soul. Zayl would later go on to become one of the first of Tyrael's reformed Horadrim.

Combat Trait

1
Raise Skeleton
after geting 5 bone stacks , Zayl will summon a skeleton warrior that will fight for you (Killing a hero = 5, killing a minion = 1, mercenary = 2)

Primary Abilities

1
Teeth
shoots 2 projectiles out that deal damage to the first target that they hit.
2
Bone Armor
place a shield on an allied unit, Doubled the shield for non-heroic units.
3
Amplify damage
in a small area, all enemies hit take 25% more damage for 4 seconds.

Heroic Abilities

1
Clay golem
Summon a Golem that drops from the sky dealing damage in a area, and will fight for you for 30 seconds.
2
Bone Spirit
sends out two spirits that will lock on to the closes 2 enemy heroes and deals massive damage.

Level 1 talents

[ul]
[li]Over bite (teeth goes 10% farther)[/li]
[li]Bone Plaiting (Gives Heroic units the same size shield as non-heroic units from Bone Armor)[/li]
[li]Bribe[/li]
[li]Scouting Drone[/li]
[/ul]

Level 4 Talents

[ul]
[li]Crippling Curse (increase the size of Amplify Damage by 15%)[/li]
[li]Wisdom Teeth (add a 3rd Projectile to teeth)[/li]
[li]Envenom[/li]
[li]Promote[/li]
[/ul]

LEVEL 7 TALENTS

[ul]
[li]Mercenary lord[/li]
[li]Bone Bond (when casting Bone Armor on an ally it will also cast on yourself), [/li]
[li]Fangs (teeth will do an extra 10% damage over 10 seconds)[/li]
[li]Skeleton Mage (instead of summoning a Skeleton warrior, summon a skeleton mage that attacks from range)[/li]
[/ul]

LEVEL 10 TALENTS

[ul]
[li]Clay Golem[/li]
[li]Bone Spirit[/li]
[/ul]

LEVEL 13 TALENTS

[ul]
[li]Icy Vain[/li]
[li]Sprint[/li]
[li]Splitting teeth (Teeth can now pierce its first target and hit a second one)[/li]
[li]Decertify (Amplify Damage now adds a 20% slow to affected targets)[/li]
[/ul]

LEVEL 16 TALENTS

[ul]
[li]Undying Army (all Summoned units now last until killed)[/li]
[li]Dark Summoning (Summon an additional Skelton warrior when an enemy hero is killed)[/li]
[li]Doom and Gloom (You may cast Amplify Damage 1 additional time within 3 seconds of the first cast)[/li]
[li]Spiked Bones (now units with Bone Armor deal back 25% damage dialed to the enemy)[/li]
[/ul]

LEVEL 20 TALENTS

[ul]
[li]Fire Golem (Clay Golem becomes a Fire Golem and will do increased damage and damage to all enemies around the golem)[/li]
[li]Angry Bones (adds a 3rd Bone spirit)[/li]
[li]Bolt of the storm[/li]
[li]Storm Shield[/li]
[/ul]

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Deloctyte (1) | May 22, 2015 1:14am
Lists don't seem to work in the extra-text brackets. I suggest reformatting the talents without them. :)
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