Zelda by FreeMercenary

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Zelda

By: FreeMercenary
Last Updated: Jul 26, 2015
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Zelda

Statistics

Health: 800 (+120 per level)
Health Regen: 1.75 (+0.40 per level)

Mana: 500 (+10 per level)
Mana Regen: 3.5 (+0.10 per level)

Basic Attack Damage: 40 (+10 per level)
Basic Attack Speed: 1
Basic Attack Range: 1 (Melee)

Level 1 Talents

1. Ruto´s Wisdom: Every health globe you pick increases your mana regen by 0.1 and every enemy death (minions, mercenaries, structures and heroes) near you grants you an additional 2 maximum mana. 

2. Impa´s Precisition: Increases the range of Rain of Divinity by 35%. 

3. Renewable Light: Every enemy hit by Rain of Divinity grants you 9 of mana. 

4. Divine Swordsman: For every 5 enemy minion or mercenary kills near you, you gain one 1 Basic Attack Damge. Hero takedowns count as 3 minion kills. 

Level 4 Talents

1. Triangle of Might: Increases the damage of Tri-Fecta of Light by 25% and its radius by 50%. 

2. Focused Attack: Every 10 seconds, you next basic attack deals 75% additional damage. Basic attacks reduces this cooldown by 1 second. 

3. Saria´s Wisdom: Decreases the cooldown on both aspects of your Tri-Fecta of Light by 2 seconds. 

4. Protective Shield: Activate to shield an allied Hero 15% of their maximum health for 5 seconds.  

Level 7 Talents

1. Nabooru´s Discpline: Activate to cause your basic attacks to deal 45% increase damage and have each attack cost 15 mana. 28 second cooldown. 

2. Goron Engineer: Activate to summon a Goron Engineer that repairs structures, one at a time, near target point for 35 seconds, healing them for 100 every second. Grants 1 ammo every 2 seconds. 50 second cooldown. 

3. Nayru´s Blessing: Casting Nayru´s Love upon a friendly hero instantly heals them for an additional 30 (+3.5 per level) and cleanses any form of crowd control from them. Nayru´s Blessing will only activate every 25 seconds on the same ally.  

4. Marked for the Smite: Enemies hit by Rain of Divinity gain two charges of Marked for the Smite. Any source of damage from you or your allies will consume one charge and every charge consumed will deal an additional 30 (+6 per level) of damage. 

5. Sight Beyond Sight: Activate to reaveal a portion of the map for 10. Enemies in that are revealed for 3 seconds. 30 second cooldown. 

Level 10 Talents

1. Arrow of Dawn

2. Zelda´s Lullaby

Level 13 Talents

1. Midna´s Madness: The stun duration of Tri-Fecta of Light is increased by 1 second. Once the stun ends, enemies suffer a 25% slow for 2 seconds. 

2. Tyrant Killer: Your basic attacks against enemy heroes deal an additional 1.5% of their maximum as bonus damage. The splash damage from your passive applies this effect at its fullest and not at a 50% deficet. 

3. Flash of Light: Increases the traveling speed of Rain of the Divine by 50% and decreases its cooldown by 3 seconds. 

4. Din´s Fire: Casting Nayru´s Love on an ally releases an explosion of fire that slightly knocks back surrounding enemies and deals 20 (+7 damage per level). 

Level 16 Talents

1. Spirit of the Goddess: When you die, you gain control of an untargetable spirit of light that moves around the battlefield. The spirit will heal surrounding allies for the exact equivalent of Nayru´s Love healing and will slow the movement speed of surrounding enemies by 12% every second. Lasts for 6 seconds. 145 second cooldown. 

2. Darunia´s Style: Rain of Divinity leaves enemies hit vulnerable, taking 25% increased damage from all sources for 2 seconds. 

3. Farore´s Wind: Place a warp point at any point on the map. Once you place a second warp point on the map, other allied heroes excluding yourself have the ability to click on the second warp point to instantly be transported to the first warp point. Enemy heroes can destroy any warp with the first three sources of damage. Has a 60 second cooldown which begins after you place the second warp point. 

4. Rauru´s Way: You may store up to two charges of Nayru´s Love but its cooldown is increased by 2 seconds.  

5. The Wind Awakened: Activate to increase your basic attack speed by 40% and your movement speed by 10% for 6 seconds. 65 second cooldown. 

Level 20 Talents

1. All the Nexus in One Arrow: Increases the traveling speed of Arrow of Dawn by 100% and the stun duration to a total of 2.5 seconds. Aditionally, it will now stun all enemy heroes that it passes through. 

2. An Eternal Mellody: Increases the duration of Zelda´s Lullaby by 50%. When you reach half of its duration, the second portion of the song will play, which will empower allies with 25% damage and movement speed increase for its remaining time. 

3. Beyond Time and Space: The range of Tri-Fecta of Light becomes global. 

4. Storm Shield: Activate to give all nearby enemy heroes a shield for 20% of their maximum health for 3 seconds.

5. Bolt of the Storm: Activate to teleport to a nearby location. 

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