1.24 - 2/18/2017
-Maximum Health reduced from
550 to
422.
-Health Regen reduced from
2.25 to
2.
-Attack Damage recuced from
36 to
30.
1.23 - 2/19/2017
-Orb of Harmony [W] healing reduced from
100 HP to
50 HP per second.
-Orb of Harmony [W] cooldown increased by
1 second.
-Orb of Discord [E] no longer reduces healing received from other sources by
50%.
-Orb of Discord [E] cooldown increased by
2 seconds.
+Transcendence [R] healing increase from
400 HP per second to
500 HP per second.
-Transcendence [R] duration reduced from
8 seconds to
6 seconds.
-Level 20 talent
Experience Tranquility [R] no longer give allied Heroes armor at the end and passive armor bonus reduced from
20 to
10.
+- New Functionality: Every time you are attacked,
Transcendence gains
0.2 seconds of additional duration.
1.13 - Level 20 talent
Combative Recovery [D] has been renamed to
Strive For Improvement [D].
1.12 - Level 1 talent
Destructive Path [Q] has been renamed to
Path to Destructiion [Q].
1.01 - Minor polish and adjustments to stats.
1.00 - Initial release.
Conviction [Passive]
Gain 50 Physical Armor, taking 50% less damage from Basic Attacks, but lose 30 Spell Armor, taking 30% more damage from Abilities.
Combative Recovery [D]
Shield now constantly regenerates, even in combat and while disabled.
Reduces Shield regeneration from 25% per second to 20% per second.