Tier 1
Balanced grace (quest):
Have Complete balance active for 60 seconds, time spent tilted doesn't contribute to this quest.
Reward: While Complete Balance is active, increase your movement speed by 10% and your armour by 10.
Natural healer (quest):
Pick up 20 health globes
Reward: While Orb of harmony is active, Health globes give 50% more healing.
Gain 1 Harmony.
Scars of shame (quest):
Get 5 enemy hero takedowns
(Doesn't have to be the one who gets the last hit)
Reward: Every time an enemy with the orb of discord is hit by an orb from Orb volley, his healing is decreased by 5%
(stacks) for 4 seconds.
Gain 1 Discord
Tier 4
Flurry of Destruction and creation
Zenyatta can have up to 8 orbs charged with orb volley
Saviour of the weak:
Zenyetta's healing is increased by 25% for someone who has less then 25% Maxinum health.
Gain 1 Harmony
Personal vendetta:
Zenyatta has 20% increased damage against an enemy who has killed an ally hero for 12 seconds.
Gain 1 discord
Tier 7
Changing the scales:
Activate you talent
(D) to make the target of your orb of Harmony gain 15% movement speed for 4 seconds and the target of orb of despair decrease their movement speed by 15%, both orbs have to be active. Has a 25 second cooldown.
Burst of courage:
Activate you talent
(D) to make the target of your orb of Harmony have unstoppable for 1 second. Has a 25 second cooldown.
Gain 1 Harmony
Weight of despair:
Activate you talent
(D) to make the target of your orb of Discord be stunned for 1 secondd. Has a 25 second cooldown.
gain 1 Discord
Tier 10 (Heroic)
Transcendence
True tranquillity
True Chaos
Tier 13
Duel nature:
Gain 15% of the target with Orb of harmony damage as health. Gain 15% of the damage the target of orb of discord has taken has health. If the one dealing the damage and the one taking the damage are the two targets of Orbs of Harmony and Discords. this increases to 40% total
(Including the two).
Stride for hope
For every 500 Healing Zenyatta has done, he gains 15% of his maximum health.
Desire of greed
Zenyatta gains 25% of his orbs damage as healing.
Gain 1 Discord
Tier 16
Equal Reaction:
Activate
(1) and 2 second after, any damage or healing the target of the Orb of Harmony takes, also deals damage or heals the target of the Orb of Discord and Vice versa for 2 seconds. Both orbs must be active. 60 second cooldown.
Salvation (Global):
Activate
(1) on an ally hero
(Global range), if they would have taken damage that would usually have killed them within 2 seconds, they become invulnerable for 1 second and Zenyatta is immediately teleported to the hero's location. 100 second cooldown
Gain 1 Harmony
Damnation (Global):
Activate
(1) on an enemy hero
(Global range), they take 150 (+4% per level) if they die within 2 seconds, Zenyatta is immediately teleported to the hero's position. 100 second cooldown
Gain 1 Discord
Tier 20 (Storm tier)
Dual Transcendence:
Zenyatta's Transcendance heroics duration are increased by 100%, Zenyatta can swap between the two heroics by activating his heroic again. The duration left is still the same.
Fanatic of Harmony:
Zenyatta can have two orbs of harmony out at once
(both are the same and are affected the same way) and does 50% extra healing with his basic attacks on targets with the orb of harmony, but decrease all of Zenyatta's damage and armour decrease by 50%.
Gain 1 Harmony
Fanatic of discord
Zenyatta can have two orbs of discord out at once
(both are the same and are affected the same way) and increase the amount of enemies hit to four, but decrease all of Zenyatta's healing by 50%.
gain 1 Discord
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