Zerg Larva (Full Concept) by Gallifreyan10

36 Votes

Zerg Larva (Full Concept)

By: Gallifreyan10
Last Updated: Jun 25, 2016
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Zerg Larva (Full Concept)

Constant Evolution

This hero plays many differnet roles in a team and cannot truly be classified as any class at one time, as it changes between them

It is based of another concept, however with a few changed things, but is still very similar.

This concept has not been balanced yet, sooo..... it might be op as hell or weak as all hell

If you look at this hero I would love some feedback so i can make better heroes later and help other hero concept makers out.
If you do vote for this, I would like to know why so, again, I can make better hero concepts

Playstyle would be adapting to any situation that your team needs.
Most of the Evolutions are either for solo-playing or teamfights

When you die you will respawn after time as a larvae
Larvae has no basic attack or abilities 
All zerg have the same attack and health that gets better as you lvl up
Health- 1000
Attack- 85
Mana- No mana
H regen. 3 per seconds
I am open to comments and suggestions. I hope you all enjoy

Combat Trait

1
Evolution!
Activate to become a zerg egg and show your evolutions panel in the active abilities section. You are immobile while in the egg. Once you select a new zerg you emerge from your egg after 3 seconds as that zerg with the same health as when you entered the egg 
Cooldown: 30 seconds after emerging. You do give full exp bonus on death, and 50% more while in your egg

Secondary Abilities

1
Zergling
Your attack is melee and hits 2 times per second
Q: Slash (5 seconds cooldown)
Your next attack will cleave for 100% damage
W:Stab (6 seconds cooldown)
Deal damage and stun your target
E: Frenzy (4 second cooldown)
Your next basic attack will strike 3 times
2
Roach
Your attack is ranged and deals 30 poison damage over 2 seconds after you attack
Q: Rapid Regen (10 second cooldown)
Restore 10% of your health over 3 seconds
W: Acid blast (14 seconds cooldown)
Deal high damage in a cone in front of you
E: Hard Carapace (8 seconds)
Gain a 150 point shield
3
Ultralisk
Your attack is melee and cleaves for 50% damage
Q: Charge (4 seconds)
Charge is a direction stunning and knocking back all enemies hit for 2 seconds
W: Eviscerate (6 seconds)
Deal high damage in a semi-circle in front of you
E: Frenzied ( 5 seconds)
Become immune to all crowd control effects and remove all debuffs from yourself lasts 3 seconds
4
Overlord
You lay creep down below you which lets allies move 25% faster and provides vision instead of attacking. Creep lasts for ever until you (as any unit) are killed
Q: Ventral Sacs (12 second cooldown)
Abduct an allied unit or hero and carry it inside you for 3 seconds healing it for 200 health
W: Creep bomb (8 second cooldown)
Cover a massive area in creep and deal damage to enemies in the area that it landed
E: Lightweight (10 seconds)
Increase your speed and health regeneration for 3 seconds
5
Queen
Your attack is ranged
Q: Transfusion (4 seconds)
Restore 200 health to any ally or structure over 4 seconds)
W:Spawn Zerg (20 second cooldown)
Summon 3 Zerglings that attack enemies and last 8 seconds or until killed
E: Local Evolution (15 second cooldown)
Increase attack speed, damage, and health regen to all nearby allied characters
6
Omega Worm
You have no attack but can move to anywhere you have vision damaging enemies on arrival for basic attack damage. You cannot move any other way
Q: Tunnel (10 second cooldown)
Teleport to a visible area taking any units inside you to that location after 5 seconds of channeling
W: Eat (Toggle [1Second])
Activate to let allied heroes enter you. You can right click on allied units to put them inside you
Max 20 units or 4 heroes
E: Release
Fire out any units inside of you to a target area causing 50 damage per unit in that area
7
Hydralisk
Your attack has increased range (siege range) and reveals enemies for 2 seconds
Q: Rapid fire (10 seconds)
Increase your attack speed by 200% for 3 seconds 
W: Poison Spines (15 seconds cooldown)
Activate to make your basic attacks deal 48 poison damage that lasts for 3 seconds for 5 seconds to targets affected
E: Charge and Dice (5 seconds)
Rush into an enemy and bite then return to your original position them dealing high damage and stunning them for 1 second
8
Mutalisk
Your attack bounces off enemies becoming less effective the more it has bounced and is ranged
Q: Flight (10 seconds)
Evade all basic attacks and targeted offensive abilities for 2 seconds 
W:Poison spores (8 seconds)
Poison all nearby enemies dealing low damage and make them Vunerable for 3 seconds
E: Split Spores (10 seconds)
Your'e basic attacks now attack 3 nearby targets for 50% of the damage for 5 seconds
9
Viper
Your attacks are ranged and slower, but heal for 15% percent of the damage dealt
Q: Consume. (20 seconds)
Attach to a target structure dealing 35 damage and restoring 10 health per second for 10 seconds
W:Parasitic Bomb (8 seconds)
Launch a bomb that deals good damage in a medium area and slows enemies
E: Come Here! (6 seconds)
Pull a target enemy unit towards you dealing low damage (Low range) does not drag target
10
Overseer
Your basic attacks are short ranged bombs that deal small area damage
Q: Sight (3 seconds after expiration)
Reveal all enemies in a large area around you for 5 seconds slowing them
W: Changeling (1 second after previous unit expires)
Summon a changeling at a target minion that becomes a copy of it and follows it. It provides vision and cannot be killed. It cannot attack. Last 100 seconds. You can control it by reactivating it also mimicks attacks but deals no damage
E: Contaminate (30 seconds)
Destroy 10 ammunition from a structure and make it unable to attack for 15 seconds
11
Infestor
Your basic attack is ranged and very slow
Q: Neural Parasite (5 seconds [Can be toggled])
Control a target enemy unit (not a hero) from range until it dies. The Infestor cannot move during this. If the unit runs out of range the link is broken
W: Spike bomb (3 seconds)
Stun all enemies in a small area for 1 second dealing 60 damage
E: Infested Terran (40 seconds)
Summon an Infested Terran that pushes the nearest lane for 30 seconds
12
Swarm Host
Your basic attack is summoning a baneling every 3 seconds that rolls towards your target and deal massive area damage but can be killed.
Q: Locusts (20 seconds)
Summon a brood of 5 locusts to attack an enemy last 8 seconds
W: Production Increase (20 seconds)
Increase your Baneling production rate massively and give them more health for 5 seconds
E: Acid spit (6 seconds)
Deal damage in a cone in front of you that slows enemies

Heroic Abilities

1
Survival Strain
Add Ultralisk and Queen to your evolutions panel
2
Destruction Strain
Add Swarm host and Viper to your evolutions panel

Special Mount

1
Burrow
Activate to become immobile and stealthed after 2 seconds, you can still take AOE damage which removes you from it and makes you vunerable for 3 seconds)
You cannot use this as some zerg
You cannot use Evolve while burrowed
Reactivate to unburrow
Lvl 20 talent lets you move at 50% speed
Flying Zerg can never burrow

Talents (Evolutions)

Level 1
1:Zergling
Add the Zergling to your evolutions panel
2: Roach
Add the Roach to your evolutions panel

Level 4
1: Overlord
Add the Overlord to your evolutions panel
2: Nydus Worm
Add the Nydus worm to your evolutions panel

Level 7
1: Hydralisk

Balance and changes
V.1.0 Released and added all things
V.1.1 Added cooldowns, changed names and added new images
V.1.2 Added more specific time frames and more cooldowns
V.1.3. Added full Exp on death and more Exp in Trait Mode, also corrected spelling and grammar as well as renamed abilities

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1
[-]
Gallifreyan10 (4) | May 30, 2016 2:47am
Just added a minor update with major effects, Mostly in regards to the trait.
Thank you for all the votes and tell me if anything I change shouldn't be, or vice versa.
1
[-]
Goonygoon84 (1) | April 8, 2016 12:30pm
@gallifreyan10 Have you put this up on the HotS Hero and Skin Suggestion Forum? Please do, I really like this!
1
[-]
Gallifreyan10 (4) | April 8, 2016 6:06pm
Where can I put this up? can you give me a link?
1
[-]
Homopolitan | April 1, 2016 1:16pm
I love this!
1
[-]
kaffalidjmah | March 29, 2016 7:17am
very nice, very very nice concept
1
[-]
Gallifreyan10 (4) | March 30, 2016 4:40am
Thankyou
1
[-]
DenADon (1) | March 19, 2016 7:14am
I didn't get how he can transform into 12 zergs, and to explain my question, when he enters the egg are the transformations on his Q W and E or are they on the 1 2 3?
1
[-]
Gallifreyan10 (4) | March 19, 2016 12:58pm
He can only transform into 6 zergs
At each Talents or upgrade level, you can add only one of 2 Zergs to your panel which is in your 1,2,3,4,5,6 slot
At lvlv 10 your get 2 really good ones
1
[-]
The Mystery | March 12, 2016 4:27am
Can you give me the link of the concept you based on?
1
[-]
Gallifreyan10 (4) | March 12, 2016 4:36am
http://www.heroesfire.com/hots/concept/zerg-larvae-1944
I found this a really cool conecept and wanted to make some changes
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