Zerg Larvae by DottorSpotty

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Zerg Larvae

By: DottorSpotty
Last Updated: Oct 28, 2015
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Zerg Larvae

Level 1 Talents

Basic Defence: Your Larvae Turrets gain two more bullets to fire and last 10 seconds more before being destroyed.
Neurotoxin: After the stun of Venom Spit of your Roach form fades, the target is slowed for 1 second to 20% of his movement speed.
Far Flight: Double the lenght of your Jump in your Mutalisk form.

Level 4 Talents

Hard Carapace: Your Cocoons receive a shield that protect them from the first source of damage.
Evolved Claws: You gain a second charge of Flurry of Blows in your Zergling form, but its cooldown is raised to 8 seconds.
Suprise Attacks: Your damage boost for attacking while burrowed in your Hydralisk form is raised to 150%.

Level 7 Talents

Under Ground: You receive 50% less damage from any source while you're burrowed.
Quick Incubation: Your Cocoons last 1 second less.
Meaningless Creature: You reward no experience at your Death in the Larvae form.

Level 10 Talents

Infestor: Add the infestor heroic evolution. The infestor can convert minions and wipe lanes quickly.
Ultralisk: Add the ultralisk heroic evolution. The ultralisk can level structures easily and resist more hits.

Level 13 Talents

Safe Place: You gain 1% of your maximum health per second while burrowed.
Fast Blood: You regenerate health at triple speed while in your Roach form.
Only a Scout: Your basic Attacks poison your enemies while you're in your Overseer form, revealing them for 4 seconds and slowing them for 25% of their movement speed.

Level 16 Talents

Hide and Seek: The cooldown for Burrow is halved while you're in your Hydralisk form.
The Queen of the Swarm: Reduce the cooldown for your Transfusion ability while you're in your Queen form to 10 seconds.
Protect the Swarm: You also rearm 1 bullet each 3 seconds to nearby structures while you're in your Queen form.

Level 20 Talents

Infest the Weak (Infestor Power-Up): Increase the range for Infestor form abilities to almost half map lenght.
Great Zerg (Ultralisk Power-Up): Cooldowns for abilities while you're in your Ultralisk form are halved. You also receive 50% less damage from all non-heroic sources.
Fury of the Storm: Every 5 seconds, your next basic attack will deal an additional 29 (+9 per level) damage to the target, and 44 (+24 per level) damage to all nearby Minions and Mercenaries.
Storm Shield: Activate to give all nearby allied Heroes a Shield for 20% of their max Health for 3 seconds. Cooldown 45 seconds.

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