Level 1:
-Immune Resistance: Reduce damage taken from poison by 75%.
-Life or Death: Decrease the duration of roots and stuns on you by 33%.
-Nonary: Increase disease's damage against minions by 100%.
Level 4:
-Infection Spreads:
Quest: Infect all enemy heroes at least once.
Reward: Increase spread speed by 1 second.
-Rooting Poison: Rooted enemies take 200% more damage from your disease.
-Mana Hungry: Increase mana gained and stolen by an additional 10%.
Level 7:
-Bracelet Game: Activate to mark an enemy hero for 40 seconds. When they are infected by your disease, increase its damage by 50% and stun them for half of the duration. Then remove the mark from the enemy hero. Cooldown: 70 seconds
-Axelavir: Increase disease duration by 0.5% for every percent of maximum health an enemy have at the moment they are infected.
-Future Insight:
Quest: Avoid 15 abilities using Psychic.
Reward: Psychic now avoids all abilities for its duration but you only have one charge.
Level 10:
-Global Pandemic
-Decision Game
Level 13:
-Unstable: Mutate Virus also causes structures to spread virus but instantly.
-Corrupting: Mutate Virus also increases current disease's damage by 50%
-Pain of Doubt: Mutate Virus causes enemies to not get any mana from any source.
Level 16:
-Illusionist: Mind Trick stuns enemies for 0.5 seconds and creates a clone of you.
-Solitary Snail: One Snail will spawn in one lane. The Snail cannot attack but will survive many blows. Respawns after 10 seconds.
-50/50: If you die, you have a 50% chance of reducing the time to 10 seconds or 50% chance to infect an enemy hero with a disease.
Level 20:
-Toxic Air: Global Pandemic spreads disease 100% faster and further and slows by an additional 10%.
-Radical 6: An untalanted 100% stronger virus can now spread from an ally infected from Decision Game. If enemy choses self, they are poisoned for 100% of their maximum health over 12 seconds instead.
-Energy Overflow: Activate to teleport a short distance.
-Nexus Blades: Increase your basic attack damage by 20% and slow enemies hit by 10% for 2 seconds.
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