Zidane Tribal by Kimahri

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Zidane Tribal

By: Kimahri
Last Updated: Oct 2, 2018
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Zidane Tribal

Thief of Tantalus

Zidane is a bit of a skirt-chaser. Despite accusations that all he ever thinks about is girls, Zidane can be serious when the situation calls for it. He advises the party on several aspects of life and is overall laid-back and casual in his actions and speech. Though he is confident in his abilities, Zidane harbors insecurities about his past and concealed loneliness. While usually cheerful, Zidane sometimes gets depressed, lonely, and questions why he should exist. Though he values friendship, he tries to keep his problems to himself and fight them alone. Zidane develops feelings for Garnet and acts like an older brother to Vivi. Towards other party members, even Steiner and Amarant who dislike him, Zidane is generally friendly.

HEALTH 1,900 (+4.0%)

HEALTH REGEN 3.96(+4.0%)

MANA 500 (+10)

MANA REGEN 3.00 (+0.098)

ATTACK SPEED 1.50

DAMAGE 103(+4.0%)

ATTACK RANGE Melee

Combat Trait

1
What's That!?
Became Invisible for 5 seconds until Zidane attacks, uses an Ability, or takes damage. When Stealthed, his Movement Speed is increased by 25% and he can pass through other units.

Cooldown 8 seconds.

Primary Abilities

1
Free Energy
Deal 220(+4.0%) Damage in small area in front of Zidane.

Cooldown 8 seconds
50 Mana
2
Stellar Circle 5
After 1 second create a large tornado around self which is channeled for 1.5 second that draws in the enemy. Cought enemy is getting 58(+4.0%) damage every 0.25 second and is stunned until ability ends. Pulling strength is 30% of basic movement speed.

Cooldown 12 seconds.
60 Mana
3
Scoop Art
Fire homing projectile which will travel toward selected enemy. If it hits another enemy during travel to its target it will deal stop traveling and deal 110(+4.0%) damage damage to hit enemy target. 3 Charges. Cooldown 6 seconds. 35 Mana.

Heroic Abilities

1
Trance - Genome
For 10 seconds Zidane can use Dyne abilities. Cooldown 90 seconds. 90 Mana

Q - Tidal Flame: Create wave that travels in rectagle shape and deal 250(+4.0%) damage to all enemies that area.

W - Shift Break: After 0.5 second deal 440(+4.0%) damage around Zidane and stun enemies for 1 second.

E - Solution 9: Fire 6 very fast projectiles on 1 enemy. One projestile deal 28(+4.0%) damage so total damage of 6 projectiles is 210(4.0%). (Apply same rules as on Scoop Art, One projectile of Solution 9 deals less damage as Scoop Art projectile but all 6 projectiles of Solution 9 to one target deal more damage than scoop art. Also it have 3 charges)
2
Grand Lethal
After 0.75 second delay travel in straight line and deal 777(+4.0%) damage to every enemy you hit and knock them aside. Cooldown 70 seconds. 80 Mana

Level 1 Talents

(Passive) Annoy - Basic attacks does 20% cleave damage.

(Passive) Lucky Seven - Every 7th attack deal triple damage.

(Active) Flee - Increase movement speed by 30% for you and your allies for 3 seconds. Cooldown 30 seconds.

(Active) Detect - Throw detecting device which will reveal area for 10 seconds. Cooldown 45 seconds.

Level 4 Talents

(Q) Discharge - Quest: Hit 2 or more heroes with Free Energy 10 times. Reward: After hitting 2 or more enemies with Free Energy 10 times decrease cooldown by 1 second and increase damage by 40% if Free Energy hits 2 or more enemies.

(E) Target of Mission - Quest: Hit enemy minions 20 times or enemy heroes 20 times with Scoop Art. Reward: After Hitting enemy minions 20 times Scoop Art projectiles explode dealing AOE damage, damage to minions is increased by 60% and other qeust reward became unavaiable. Reward: After Hitting enemy heroes 20 times with Scoop Art then Scoop Art projectiles pierces trough secondary tagets in projectile trajectory dealing 25% damage.

(D) Thievery - Quest: Every time you deal damage to enemy hero from stealth increase duration of stealth by 0.1 second, maximum increase is 3 seconds. Reward: After attacking 30 times from stealth increase duration of sealth by aditional 2 seconds and from now basic attack damage deal 20% more damage when attacked from stealth.

(Passive) Beast Killer - Basic Attacks deals 50% more damage to non heroic enemies.

Level 7 Talents

(W) Drawing Wind - Increase pulling strengh of Stellar Circle 5 to 60% of basic movement speed.

(W) Fast as Wind - Decrease cooldown of Stellar Circle 5 by 1.5 second by every enemy hoero hit by this ability.

(W) Reverse Vortex - When Stellar Circle 5 ends it throw cought enemies away from Zidane.

Level 13 Talents

(Q) Steal Energy - Free Energy heals Zidane for 50% damage done with Free Energy.

(W) Circle of Protection - After activation of Stellar Circle 5 Zidane gain shield equal to 15% of his max HP for 3 seconds.

(D) Distract - After stealth ends Zidane evades all basic attacks for 2 seconds.

Level 16 Talents

(Q) Energy of Tantalus - When you hit enemy Hero with Free Energy movement speed is increased by 45% which decay over 3 seconds.

(E) Steal Armor - Decrease armor of Enemy Hero hit Scoop Art by 10 for 3 seconds and Zidane will gain 10 Armor. Effect can stack but duration only reset.

(Active) Medeo - Cast fake ability which shows place on floor where it should hit. If it hits 4 or more enemy heroes then it won't be fake and deal 420(+4.0%) damage. :P Cooldown 30 seconds.

Level 20 Talents

(R) I don't need reason to Help - Duration of trance increased to 15 and every enemy hit by Dyne abilities increases duration of Trance. Physical damage is increased by 35% against enemy heroes which are dealing damage or dealt damage in last 2 seconds to allied hero.

(R) New Angel of Death - Increase travel distance and now Zidane travels in direction of cursor. Each Enemy hero hit decreases cooldown by 10 seconds.

(Passive) Soul Blade - Slow enemy Movement Speed by 20% for 1 second and increase attack speed by 30%.

(Active) I'm not Alone - Gain shield equal to 10% of maximum HP for every ally alive. Cooldown 60 seconds.

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