Simulacrum:
Health: 20%
Cooldown: 60 seconds
Creates a copy of blood at the targeted location. Whilst the Simulacrum is active, it copies Zild's basic abilities whenever she casts them. The Simulacrum has health equal to 20% of Zild's maximum, takes 75% less damage from heroic sources and lasts until killed.
Curse of Leech: Targets the area around the copy with Curse of Leech. Consumes
10% of the Simulacrum's maximum health upon cast.
Bone Embrace: Deals damage and shields the nearest target that Zild targets. Consumes
30% of the Simulacrum's maximum health upon cast.
Blood Rush: The Simulacrum rushes towards the direction Zild does. Consumes
20% of the Simulacrum's maximum health upon cast.
Curse of Frailty:
Health: 10%
Cooldown: 45 seconds
Curse an enemy hero for 15 seconds, causing their cooldowns to recharge 50% slower. Friendly heroes who attack the cursed target gain a stacking shield equal to 3% of the cursed target's maximum health, lasting until the curse expires.
I really think we need another Necromancer, and your take on it is really interesting.
I hope we get another Necromancer one day.