[Tier 1]:
[Growing Regeneration]: The amount of health regenerated by Zul'jin every 5 seconds is increased by
.02% of his maximum health for every regeneration globe gathered.
[Crippling Poison]: If an enemy is effected by 3 stacks of Grievous Throw, they are slowed by
15%.
[Lord of the Forest]: When in brush, Zul'jins attack damage is increased by
25%.
[Deadly Poison]: Each successive poison stack from Grievous Throw deals
25% more damage.
[Tier 2]:
[Exploit Weakness]: When striking a stunned or rooted enemy with Sudden Blow, it's cool down is decreased by
2 seconds.
[Extended Reach]: Increases the range of Grievous Throw by
25%.
[Smoke Bomb]: Foes in the area around Zul'Jin when he uses Ambush are silenced for
.5 seconds.
[Envenom]: Activate to poison an enemy Hero, dealing
366.08 (+4% per level) damage over 10 seconds.
[Tier 3]:
[Sudden Regeneration]: Troll Regeneration becomes activatable, allowing him to regenerate
25% of his maximum health over
8 seconds. If Zul'Jin is struck by any abilities during this time, the effect immediately ends.
60 Second Cool Down.
[Reactive Regeneration]: Increases the effect of Troll Regeneration by
1% for every
1% of his max health Zul'Jin is missing.
[Sprint]: Increased the movement speed bonus of Ambush by
100%, tapering off over it's duration to the normal value.
[Lasting Poisons]: The poison from Grievous Throw lasts
2 seconds longer.
[Element of Surprise]: All damage done after leaving Ambush is increased by 10% for 3 seconds.
[Tier 4]:
[Blessing of the Loa]
[Guerrilla Warfare]
[Tier 5]:
[Cheap Shot]: If Zul'Jin leaves Ambush via an auto attack, the target is stunned for
1 second.
[Sacrifice]: Zul'jin sacrifices
20% of his maximum health to break all slow, stun, and root effects and become unstoppable for
3 seconds.
60 Second Cool Down.
[Enchanted Axes]: Increases the initial damage of Grievous Throw by
300%, but increases the cool down by
1.5 seconds.
[Giant Killer]: Basic Attacks against enemy Heroes deal bonus damage equal to
1.5% of the Hero's maximum Health.
[Vulnerable Blow]: Sudden Blow causes the target to become vulnerable, increasing damage taken by 25% for 4 seconds.
[Tier 6]:
[Troll Berserker]: Zul'Jin gains
50% increased attack speed for 6 seconds, but takes
25% more damage during this time.
60 Second Cool Down.
[Vanish]: Whenever Zul'Jin gains a kill or assist, the Cool Down of Ambush is reduced by
8 seconds.
[Executioner]: Basic Attacks deal
40% more damage against slowed, rooted, or stunned targets.
[Blood for Blood]: Activate to deal
10% of target enemy Hero's Max Health and heal for twice that amount.
[Overpowering Blow]: Increases the damage bonus on Sudden Blow of striking a slowed or stunned target by an additional
25%.
[Tier 7]:
[Master of the Amani]: Increases the maximum number of traps Guerrilla Warfare can deploy by
3, and causes them to trap all enemies in a small AoE when activated.
[Touched by the Loa]: Doubles the duration of Blessings of the Loa. Cool Down remains the same. Max of two blessings can be active at once.
[Bolt of the Storm]: Activate to teleport to a nearby location.
[Nexus Blades]: Basic Attacks deal 20% more damage and slow enemy Movement Speed by 20% for 1 second.
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