My intention of this hero is to introduce to HotS the best diablo 3 build i have played, it finally introduced a spell caster playstyle i enjoyed in diablo and would love to see it in HotS.
I intended to make a hero who would stay true to its nature and theme in the game it has been taken from, so to do this i made spirit barrage become the default attack Zunimassa will use and her spells are more to supplement this while offering utility and some minor maintenance to upkeep.
I have only recently came back to HotS, have never used this site before so i apologize if someone else has already suggested bringing this diablo spec into HotS, it started off as a quick little project of imagining how this hero would fit into the game and then i decided to publish it to get feedback on how to change and balance it a bit which i imagine is probably imbalanced at the moment and also to actually finish it off as i am not very experienced on how damage actually scales in HotS compared to mobas in relation to how skills increase in damage per levels and how powerful quests should be etc, overall balance of the entire kit, talent choices etc.
I tried to make it work so feedback would be appreciated, particularly on how to balance the cooldowns in relation to gameplay with and without Grave injustice.
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