So! I've gotten a few people asking about the BBCode for the launch guides, or looking to make their guides look more like the launch guides. I tried to grab an example of all the different BBCode I used for anybody's use. Also, if you want to use any of the images in the launch guides, such as "Level 1" and map banners, feel free!
Floating Icon / Image
You can make an icon or image "float" to the left or right and have text wrap around it by using the float modifier. Ex: [icon=Illidan float=left] Remember you need to use [clear] after you're done with it, otherwise stuff will keep floating left!
On Blizzard's forums, there's a lot of discussion about Illidan, and most people consider him significantly weaker than similar assassins, like Zeratul and Kerrigan, but I think Illidan brings more utility than them.
Since his rework recently, most people I've talked to liked him and the way his new kit works, but just didn't perform well with him. Let me also state that Illidan is not very easy to play. I will share what has worked best for me, but depending on the person you may have mixed results; or perhaps you can share that something has worked better for you.
CODE
Code:
[icon=illidan size=90 float=left]On Blizzard's forums, there's a lot of discussion about Illidan, and most people consider him significantly weaker than similar assassins, like Zeratul and Kerrigan, but I think Illidan brings more utility than them.
Since his rework recently, most people I've talked to liked him and the way his new kit works, but just didn't perform well with him. Let me also state that Illidan is not very easy to play. I will share what has worked best for me, but depending on the person you may have mixed results; or perhaps you can share that something has worked better for you.[clear]
Side by Side Descriptions with Icons
This would be a little complicated to explain, I just recommend reading up on tables here.
(Q) Hammerang
Bread and butter Nuke. A linear skill shot that damages and slows every target in its path, on the outgoing swing and the returning. Great for lining up multi target bursts, or lines of creep waves.
(W) Thunderstorm
A passive and an active component, Thunderstorm will strike nearby enemies with lightning passively, and a cluster of bolts when activated. There is no penalty to activate the Thunderstorm; the passive component will continue to strike during cooldown. Great for bursting down a single target, or spreading out damage in a teamfight.
CODE
Code:
[table][tr][td width="320px" vertical-align="top"]
[table]
[tr]
[td width="60px" vertical-align="top"][icon=Hammerang size=50][/td]
[td]
[size=5][color=#ffffff](Q) Hammerang[/color][/size]
Bread and butter Nuke. A linear skill shot that damages and slows every target in its path, on the outgoing swing and the returning. Great for lining up multi target bursts, or lines of creep waves.
[/td][/tr][/table]
[/td][td width="20px"][/td][td vertical-align="top"]
[table]
[tr]
[td width="60px" vertical-align="top"][icon=Thunderstorm size=50][/td]
[td]
[size=5][color=#ffffff](W) Thunderstorm[/color][/size]
A passive and an active component, Thunderstorm will strike nearby enemies with lightning passively, and a cluster of bolts when activated. There is no penalty to activate the Thunderstorm; the passive component will continue to strike during cooldown. Great for bursting down a single target, or spreading out damage in a teamfight.
[/td][/tr][/table]
[/td][/tr][/table]
4 Talent Breakdown Centered
You can change the color of the border by changing the "#0080ff" (look up hex color codes). Change which icon is emphasized by moving around the size=50 border="1px solid #0080ff". The icons look in the wrong position here and the text is the wrong size, but it will look right in the guide.
Level 1
Regeneration Master - My go to level one talent, this talent adds a lot of versatility to many builds and in general I feel in extended teamfights this talent is very valuable.
CODE
Code:
[table]
[tr]
[td width="225px" vertical-align="bottom"][h2]Level 1[/h2][/td]
[td padding="10px"][icon=Path of the Warrior size=35][/td]
[td padding="10px"][icon=Regeneration Master size=50 border="1px solid #0080ff"][/td]
[td padding="10px"][icon=Heavy Slam size=35][/td]
[td padding="10px"][icon=Chew your food size=35][/td]
[/tr]
[/table]
[rule]
[[Regeneration Master]] - My go to level one talent, this talent adds a lot of versatility to many builds and in general I feel in extended teamfights this talent is very valuable.
5 Talent Breakdown with Image
Feel free to use the level images! Just change the number in the url to the correct one (only exists for levels you get a new talent). You can change the color of the border by changing the "#0080ff" (look up hex color codes). Chang which icon is emphasized by moving around the size=50 border="1px solid #0080ff".
Seasoned Marksman - For every 5 enemies that you're in XP range of, gain a permanent +1 Basic Attack damage. Over the course of a game, you can average out about 15-20 stacks. That's +15-20 more damage per Basic Attack. Doesn't sound like much, but if you're going for the biggest damage gain on this tier, this is it.
CODE
Code:
[table]
[tr]
[td][img="/images/guide/level-1.png"][/td]
[td padding="5px"][icon=Seasoned Marksman size=50 border="1px solid #0080ff"][/td]
[td padding="5px"][icon=Conjurer's Pursuit size=35][/td]
[td padding="5px"][icon=Updraft size=35][/td]
[td padding="5px"][icon=Dog Fight size=35 "][/td]
[td padding="5px"][icon=Bribe size=35][/td]
[/tr]
[/table]
[rule]
[[Seasoned Marksman]] - For every 5 enemies that you're in XP range of, gain a permanent +1 Basic Attack damage. Over the course of a game, you can average out about 15-20 stacks. That's +15-20 more damage per Basic Attack. Doesn't sound like much, but if you're going for the biggest damage gain on this tier, this is it.
Fancy Spoiler + Alternatives
ALTERNATIVES
Conjurer's Pursuit - Mana regeneration, while important, shouldn't be a huge issue if you're a right click machine. Take this if you feel you won't be stickin' around lanes or camps enough to reach 15 stacks of Seasoned Marksman, and want to be more active in throwing around your hammer.
&
Updraft / Dog Fight - The utility parts of Barrel Roll. I'm very iffy on ever taking these, because I do not feel they actually give enough of a benefit for the Talent slot. A longer lasting shield sounds great, but if you're getting bursted, it won't last anyways. Longer range on Barrel Roll, again, sounds great, but many enemies have similar gap closers, and while this might get you over the wall a few times, enemies will try to stop you from Barrel Rolling all together.
Bribe - Definitely my second choice on Tier 1. There are many maps that have easy to capture Siege Giants, and a Flight -> Bribe combo can create pressure in far away lanes, allowing you to either land some critical building damage, or distract an enemy from the map objectives or team fights. I wouldn't take Bribe on Garden of Terror, however, as sometimes Night phase can last a loooooong time, thus disabling creep camps for extended periods. The other consideration is if you have a Gazlowe or Nazeebo on your team; best to leave them to their Mercenary Lord tactics, and to continue focusing on split pushing and burst.
CODE
Code:
[table width="100%" bgcolor="111b2f"][tr][td padding="5px"]
[spoiler=ALTERNATIVES]
[table][tr][td bgcolor="1a1a1a" padding="10px"]
[table]
[tr]
[td width="60px" vertical-align="top"]
[center][icon=Conjurer's Pursuit size=50][/center]
[/td]
[td]
[[Conjurer's Pursuit]] - Mana regeneration, while important, shouldn't be a huge issue if you're a right click machine. Take this if you feel you won't be stickin' around lanes or camps enough to reach 15 stacks of Seasoned Marksman, and want to be more active in throwing around your hammer.
[/td]
[/tr]
[/table]
[rule]
[table]
[tr]
[td vertical-align="top"][center][icon=Updraft size=50][/center][/td]
[td padding="10px" vertical-align="top"][size=5]&[/size][/td]
[td width="60px" vertical-align="top"][center][icon=Dog Fight size=50][/center][/td]
[td]
[[Updraft]] / [[Dog Fight]] - The utility parts of Barrel Roll. I'm very iffy on ever taking these, because I do not feel they actually give enough of a benefit for the Talent slot. A longer lasting shield sounds great, but if you're getting bursted, it won't last anyways. Longer range on Barrel Roll, again, sounds great, but many enemies have similar gap closers, and while this might get you over the wall a few times, enemies will try to stop you from Barrel Rolling all together.
[/td]
[/tr]
[/table]
[rule]
[table]
[tr]
[td width="60px" vertical-align="top"]
[center][icon=Bribe size=50][/center]
[/td]
[td]
[[Bribe]] - Definitely my second choice on Tier 1. There are many maps that have easy to capture Siege Giants, and a Flight -> Bribe combo can create pressure in far away lanes, allowing you to either land some critical building damage, or distract an enemy from the map objectives or team fights. I wouldn't take Bribe on Garden of Terror, however, as sometimes Night phase can last a loooooong time, thus disabling creep camps for extended periods. The other consideration is if you have a Gazlowe or Nazeebo on your team; best to leave them to their Mercenary Lord tactics, and to continue focusing on split pushing and burst.
[/td]
[/tr]
[/table]
[/td][/tr][/table]
[/spoiler]
[/td][/tr][/table]
Skill Combo
Basically just a bunch of table cells! The text is the wrong size but it will appear correctly in the guide.
Level 4-9 Rotation
→
→
→
→
(+)
Auto → W → Auto → Q → Auto (With Envenom thrown in if you think you can force someone out of lane or kill them) As a side note Envenom timing can be and is a very real thing. Throwing envenom at different points of an engage is important. THE FEAR is becoming real.
CODE
Code:
[table]
[tr]
[td width="200px" vertical-align="bottom"][h2]Level 4-9 Rotation[/h2][/td]
[td padding="5px"][icon=Auto Attack size=50][/td]
[td][size=5]→[/size][/td]
[td padding="5px"][icon=Pinning Shot size=50][/td]
[td][size=5]→[/size][/td]
[td padding="5px"][icon=Auto Attack size=50][/td]
[td][size=5]→[/size][/td]
[td padding="5px"][icon=Snipe size=50][/td]
[td][size=5]→[/size][/td]
[td padding="5px"][icon=Auto Attack size=50][/td]
[td][size=5](+)[/size][/td]
[td padding="5px"][icon=Envenom size=50][/td]
[/tr]
[/table]
[rule]
Auto → W → Auto → Q → Auto (With Envenom thrown in if you think you can force someone out of lane or kill them) As a side note Envenom timing can be and is a very real thing. Throwing envenom at different points of an engage is important. THE FEAR is becoming real.
Will there be more backgrounds for the guide builder in the future? I like to have options:)
Grim is a top rank Heroes player and guide creator. He has over 5600games played with Tassadar. So you can be sure you are getting quality content and info. Today, he is currently a free-agent looking for a pro team. Before he was a former member of TeamCurse Gaming and ZDK gaming.
There will be more, but we are limited by official Blizzard art (even though there's so much amazing fan art, we can't just take it!). If you have any requests for backgrounds that are official art we can put them in. :)
There will be more, but we are limited by official Blizzard art (even though there's so much amazing fan art, we can't just take it!). If you have any requests for backgrounds that are official art we can put them in. :)
Even a single simple color background would be cool. Or abstract color backgrounds, omg so hyped!
Thanks Mowen!
Grim is a top rank Heroes player and guide creator. He has over 5600games played with Tassadar. So you can be sure you are getting quality content and info. Today, he is currently a free-agent looking for a pro team. Before he was a former member of TeamCurse Gaming and ZDK gaming.
HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.
Awards Showcase
<Community Manager>
Memorable (51)
Posts: 617
Applesrule
Posts: 36
Feel free to check out the guide:
Awards Showcase
Remarkable (33)
Posts: 420
BattleTag:
twitch.tv/cozybison
Awards Showcase
<Community Manager>
Memorable (51)
Posts: 617
Feel free to check out the guide:
Awards Showcase
Remarkable (33)
Posts: 420
BattleTag:
twitch.tv/cozybison