Diablo got buffed in the last patch. Do you think, he is viable again?
I saw more and more people picking him up. I tried him in 2,3 games myself, but had only decent success. But maybe I'm just not good enough with him. I feel like especially on maps like Infernal Shrines he should be doing good?
He is good. The only fix talent I advice you that is a must pick is Devil's due. All the rest talents depends on your team and the opponent team. Diablo can become more aggressive or more defensive depending on your talent build. Additionally, your build will depend if your team has enough cc or burst and if the opponent team has more auto attack or more ability damage.
P.S. with Diablo you have to accept that dying is part of your game play/strategy.
It may not be the best talent build for him, but I love to build him with an auto attack orientation. I like to build battle momentum, life leach, and rampage. It works well if you have a friend that can follow up with you in fights. If you can stay in the fight and keep throwing auto attacks out you can bring your ulti off of cool down very quickly.
Like IonFist said, devil's due is a must, I heartily agree. I think soul catcher is great on top of that as well. With those two talents you will almost never have a full respawn timer.
Thanks for the feedback.
I cannot suggest a single build for Diablo, as he is actually one of the most talent balanced characters in the game. He has talents at every tier for every need your team has. You can build him to be super aggressive, super tank with 9k life (Soul steal), or a bruiser.
Diablo is in a great position right now as a ganking type of hero. On small maps like Tomb of the Spider Queen with Tyrande, that's when he really shines.
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