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Balance Patch Notes - April 27, 2016

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Quote | PM | +Rep by FourCourtJester » April 27, 2016 10:43am | Report



We’ve just released a new patch for Heroes of the Storm that applies a few balance changes and bug fixes. Check out the patch notes below.



Heroes



Assassin

- Kael'Thas
- The Butcher
Specialist

- Nazeebo
Warrior

- Rexxar



Assassin




"Fel Infusion is doing a little bit too much, too well compared to other Talents on its tier for how low-risk it is, so we’re giving it a slight nerf and buffing the others. Mana Addict should feel more consistently achievable in an average game, and Convection’s reward is now more worth the risk of taking the talent. We’re a little uncomfortable with how much single-target burst damage Kael’thas is able to put out with Sun King’s Fury, so we’re toning it down. He threw a fit about it, but we’re sure he’ll manage to find some other way to be a little too powerful. He always does."


Convection


Fel Infusion
- Bonus Ability Power changed from 5% to 4%


Mana Addict


Sun King's Fury
- Bonus Damage changed from 197.6 (+4%) to 177.84 (+4%)


"There are a lot of ways for enemy teams to shut down our favorite meat-cleaving demon friend. We want to give him some more opportunities to engage enemies by reducing the cooldown of Ruthless Onslaught, which we feel is appropriate since he puts himself at risk when diving opponents. While taking a look, we saw an opportunity to buff up some of his weaker Talents, which should make him feel more compelling to play."


Furnace Blast(R)
- Cooldown decreased from 90 to 80 seconds
- Damage changed from 474.24 (+4%) to 520 (+4%)


Ruthless Onslaught(E)
- Energy decreased from 75 to 55
- Cooldown decreased from 20 to 15 seconds


Chop Meat


Unrelenting Pursuit
- Cooldown Reduction changed from 40% to 33%


Insatiable Blade




Specialist




"We streamlined Gargantuan’s damage a few patches ago to no longer deal bonus damage to non-player targets. In the process, he ended up clobbering enemy Heroes a bit harder than we liked. We’re lowering his base attack damage to bring it more in line, and buffing Stomp damage to make activating this ability more impactful."


Gargantuan(R)
- Basic Attack Damage changed from 284.96 (+4%) to 227.76 (+4%)
- Stomp Damage changed from 157.04 (+4%) to 188.24 (+4%)




Warrior




"We’re currently looking at doing a larger pass on Rexxar in the future, but wanted to give him some love in the meantime to help make him more rewarding to play. It should now be easier to stick Misha to targets with her increased Leash range, and Rexxar should be able to both zone and survive against enemies better with increases to his Health and to his Basic Attack range. We’re listening to your feedback on him, and are looking forward to bringing out something more substantial in the future."


General.display_name(General.keybind)
- Health increased from 1708.72 to 1794
- Health Regeneration increased from 3.558672 to 3.733392
- Basic Attack Range increased from 4.5 to 5.5


Misha, Charge!(W)
- Cooldown decreased from 12 to 10 seconds


Throwing Axes


Aspect of the Beast



Bug Fixes



General

  • Issuing a Mount command while holding down the right mouse button to move will no longer interrupt Mount channeling.

Heroes and Talents

  • Murky’s Egg location will no longer be revealed if he is killed by Tracer’s Melee Ability.
  • Regeneration Globes will no longer grant 200% Health Regeneration to Tracer after learning her Untouchable Talent.
  • Fixed an issue causing Malfurion to receive an inconsistent amount of healing when casting Tranquility. Additionally, the tooltip for the Serenity talent should now reflect the correct amount of bonus healing provided.
  • Fixed an issue causing Tyrande’s Starfall to deal lower than intended damage, and have a higher than intended Mana cost and cooldown after learning her Celestial Wrath Talent.

User Interface

  • Corrected several Hero Skin names in tooltips that display when hovering the cursor over another player’s portrait in draft lobbies.

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FourCourtJester
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