Heal an ally with a wave of healing for 260(+4% per level) Health. The wave then bounces 2 times to nearby allies within 7 range, restoring 260(+4% per level) Health to them.
Lightning Shield(W) : 50 Cooldown: 8 seconds
Imbue an ally with lightning dealing 64(+4% per level) damage a second to nearby enemies. Lasts 5 seconds. Each enemy hit by Lightning Shield restores 1 Mana to Rehgar.
Earthbind Totem(E) : 50 Cooldown: 15 seconds
Create a totem that slows nearby enemies by 35%. The totem has 260(+4% per level) Health and lasts for 6 seconds.
Grant nearby allied Heroes 40% Attack Speed and 35% Movement Speed and causes them to heal for 30% of the Basic Attack damage to their primary target. Lasts for 6 seconds.
After 1 second, heal an allied Hero for 1180(+4% per level) Health.
Rehgar Talent Calculator
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New Battleground - Garden of Terror
Garden of Terror, a brand new 3-lane Battleground, has been added to Heroes of the Storm and is now available for play in all matchmaking queues!
After 90 seconds, Night will fall and Horrors will rise within the garden.
Venture into the garden to kill the Horrors and collect the Seeds they drop.
Night will persist until all remaining Horrors have been destroyed.
Collect 100 Seeds and then return to base to take control of a monstrous Garden Terror!
Once unleashed, Garden Terrors can use the following powerful abilities:
Spore Queen’s Curse (Q)
After a short delay, enemy Heroes in the target area are turned into Plant Zombies for 5 seconds.
While in Plant Zombie form, Heroes deal reduced damage, have their Movement Speed reduced by 30%, and become silenced.
Plant Horror Overgrowth (W)
Disables and damages all enemy structures within a large area as long as the Horror Overgrowth remains alive.
Deals heavy damage to Minions within its area of effect.
Check out our latest Developer Insights blog, which offers an in-depth look at the design behind the Garden of Terror Battleground.
Artifacts
Artifacts have been added to Heroes of the Storm, and can be used to modify a Hero’s starting stats prior to queuing for a match in any game mode.
Reach player level 15 to unlock the ability to purchase Artifacts and Artifact Slots using Gold.
Artifact Slots
In order to use Artifacts in-game, they must first be equipped using Artifact Slots, which can be found just left of the “Ready†button on the Hero Select screen.
There are three types of Artifacts and Artifact slots: Gem, Relic, and Trinket
The Gem slot is automatically unlocked for free at level 15
The Relic and Trinket slots can be purchased in any order directly from the Hero Select screen, and cost 2,000 Gold each to unlock.
Click an Artifact slot to bring up a list of Artifacts that can be equipped in that slot.
Up to 3 Artifacts can be selected for a match, but only one Artifact of each type (Gem, Relic, and Trinket) can be equipped at a time, so choose wisely!
Artifacts can be re-selected between games on the Hero Select screen.
Artifact Ranks
The higher an Artifact’s Rank, the stronger its in-game effects become.
Individual Artifacts can be purchased directly from the Hero Select screen, starting at 100 Gold for Rank 1.
Additional Ranks can be purchased up to a maximum of Rank 10 for each Artifact, and the cost increases by 100 Gold for each Rank purchased after the first.
Ex: Rank 2 costs 200 Gold, Rank 3 costs 300, and so on.
Free Gold for Artifacts!
All Tech Alpha accounts which achieved player level 5 or above prior to today’s patch have been granted a large amount of Gold in order to help test the new Artifact system.
The higher a player’s level, the more Gold has been granted for Artifact play testing.
HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.
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