We feel we’ve slightly over-nerfed Artanis’ survivability for his added playmaking potential by being able to cast Phase Prism during Blade Dash. We don’t think he needs much, but this small change should make Artanis feel a little more like the bruiser that he is meant to be.
Shield Overload(Combat Trait)
- Shield changed from 374.4 to 390
We couldn't be happier with the state that Dehaka is in, but we have heard the feedback on Enhanced Agility. While we feel it is still a bit too early to make any large changes to the talent, we are happy to bring the numbers up in order to give him Mounted Move Speed when this is fully unlocked.
Enhanced Agility
- Quest reward per 50 Essence Stacks changed from 1 to 1.5 movement speed
It's been nice to see the positive reactions to the Lord of Terror's recent changes. That said, the latest rework gave him some new survivability talents that are slightly over-performing. The new stacking Resistant system is making the interaction between Shadow Charge, Bulwark and Soul Shield a bit too strong, so we are making some adjustments to compensate.
General.display_name(General.keybind)
- Health decreased from 2752.88 to 2669.68
- Health Regeneration decreased from 5.736224 to 5.56556
Hellgate(Talent)
- Cooldown increased from 70 to 90 seconds
Bulwark
- Duration changed from 5 seconds to 4 seconds
Soul Shield
- Ability damage reduction per Soul changed from 0.35 to 0.25%
The addition of Ragnaros to the Nexus has once again unmistakably proven how painful it is to stand in fire. Lava Wave and Molten Core seem to be the leading power-houses of the newly released Raid Boss, so we are targeting the majority of the changes at them. We are also carefully monitoring his interaction with the Battlegrounds and are prepared to make adjustments as needed.
Molten Core(Combat Trait)
- Cooldown increased from 100 to 120 seconds
Lava Wave(R)
- Cooldown increased from 100 to 120 seconds
- Damage changed from 357.76 to 249.6
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