We've just released a new patch in order to apply balance changes to Anub’arak, Leoric, and Medivh. Check out the detailed patch notes below.
Heroes
General.display_name(General.keybind)
- Health decreased from 2107.04 to 2003.04
- Health Regeneration decreased from 4.387448 to 4.172168
Drain Hope(W)
Willing Vessel
While we are still excitedly waiting to see what competitive teams will be able to do with this unique Hero, we have gathered enough data to see that Medivh could benefit from some strategic buffs. We realize Medivh’s success is typically reliant on how much the rest of his team capitalizes on his abilities - so we have given him a bit more baseline power, which we hope will allow him to make a greater individual impact on a game’s outcome.
General.display_name(General.keybind)
- Attacks per second increased from 1 to 1.11
- Basic Attack damage increased from 67.6 to 83.2
Arcane Rift(Q)
- Energy decreased from 60 to 50
- Damage changed from 189.28 (+4%) to 208 (+4%)
- Mana refund from hitting a Hero changed from 30 to 50
Raven Form(Combat Trait)
- Movement Speed bonus changed from 15% to 20%
Mana Adept
Arcane Charge
- Damage changed from 25% to 30%
The Master's Touch
- Number of Heroes hit required to complete the quest changed from 35 to 30
- Damage bonus upon quest completion changed from 100 to 75
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