Azmodan: Yellow laser beam [Aug 18th Update] by BattlePuppy

Azmodan: Yellow laser beam [Aug 18th Update]

By: BattlePuppy
Last Updated: Aug 19, 2015
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Azmodan

Build: Steaming mouth full of

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

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The Lord of Sin rules over a densely populated land of Hell where both the greatest joys and despair, and the deepest depravities can be experienced. But it is never enough for Azmodan, who has set his eyes on the realm of Sanctuary.

The Lord of Sin


Papa Azmodan is a pusher extraordinaire in Heroes of the Storm. Able to drive minions and burn any structure down in a matter of seconds, he is one of the few characters in the game you never leave to his own devices.

Most recent Azmodan update.

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Combat Talent
General of Hell
Cooldown: 30 seconds
Q Ability
Globe of Annihilation
Mana: 60
Cooldown: 10 seconds
Summon a Demon Lieutenant at an allied Mercenary, Minion, or Summon. The Lieutenant will march with the target, granting 15% increased damage and 15% increased maximum Health to all nearby friendly Mercenaries, Minions, and Summons. Unlimited range. Shoot a globe of destruction, dealing 360 (75 + 15 per level) damage on impact. Long range.
W Ability
Summon Demon Warrior
Mana: 40
Cooldown: 10 seconds
E Ability
All Shall Burn
Mana: 16 per Second
Cooldown: 6 seconds
Charge Spawn a Demon Warrior that marches toward a point. Warriors deal 40 (+2 per level) damage per second and last for 10 seconds. Channel a death beam on an enemy dealing 68 (+8 per level) damage a second. The damage amount grows the longer it is channeled, to a maximum of 136 (+16 per level) damage per second. Does 25% more damage to Structures.
Heroic Ability
Black Pool
Mana: 60
Cooldown: 20 seconds
Heroic Ability
Demonic Invasion
Mana: 100
Cooldown: 100 seconds
Create a pool that empowers Azmodan, his Demons, and allied Minions, increasing their attack and ability damage by 75% . Pools last 5 seconds. Rain a small army of Demonic Grunts down on enemies, dealing 25 (+5 per level) damage per impact. Demon Grunts deal 22 (+2.

level) damage and have 230 (+30 per level) health.
Damage is doubled versus non-Heroic targets.

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Azmodan has two primary focuses in his talent builds,

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Taste for Blood
Tier: 1
Sieging Wrath
Tier: 1
Enemies killed by Globe of Annihilation's impact permanently increase its damage by 2 up to a maximum of 500. Increases the impact damage dealt by up to 50%, depending on how far the missile traveled.
Master of Destruction
Tier: 1
Bride
Tier: 1
Mana cost reduced from 16 to 10 per second and increases damage against Structures by 25%. Kill enemy Minions to gain stacks of Bribe. Use 20 stacks to bribe target Mercenary, instantly defeating them. Does not work on Bosses.

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Burn the Weak
Tier: 2
Gluttony
Tier: 2
Structure damage bonus now applies to Minions and Mercenaries and is increased to 50%. 15% of the damage dealt by All Shall Burn is returned as Health for Azmodan.
Army of Hell
Tier: 2
Sin's Grasp
Tier: 2
Increases Demon Warrior damage by 20% and reduces the mana cost from 40 to 20. Activate to deal 115 (+19 per level) damage over 6 seconds to target enemy Hero. Can be cast while channeling All Shall Burn.
Mercenary Lord
Tier: 2
Non-Boss Mercenaries near your Hero deal 50% more damage and your Hero reduces damage taken from Minions and Mercenaries by 50%.

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Infernal Globe
Tier: 3
Bound Minion
Tier: 3
Reduces the cast and travel time by 40% and deals an additional 15 (+3 per level) damage over 4 seconds. Using General of Hell on a Lane Minion decreases the non-Heroic damage they take by 75% and increases the damage they deal to non-Heroic targets by 100%. Lasts 30 seconds.
Gluttonous Ward
Tier: 3
Infused Power
Tier: 3
Activate to place a ward that restores 25% of Azmodan's maximum health and mama over 10 seconds. All Shall Burn gains an additional charge-up level, increasing its damage by 25%.

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Demonic Invasion
Tier: 4
Black Pool
Tier: 4
Rain a small army of Demonic Grunts down on enemies, dealing 25 (+5 per level) damage per impact. Demon Grunts deal 22 (+2 per level) damage per second. Create a pool that empowers Azmodan, his Demons, and allied Minions, increasing their attack and ability damage by 75%. Pools last 5 seconds.

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Hellforged Armor
Tier: 5
Hedonism
Tier: 5
Demon Warriors take 50% less damage from non-Heroic sources of damage and deal 10 (+1 per level) damage to nearby enemies every second. Reduces Globe of Annihilation's Mana cost from 60 to 30.
March of Sin
Tier: 5
Relentless
Tier: 5
Azmodan can move at 75% speed while channeling All Shall Burn. Reduces the duration of silences, stuns, slows, and roots against your Hero by 50%.

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Battleborn
Tier: 6
Demonic Smite
Tier: 6
If Globe of Annihilation hits an enemy, a Demon Warrior is summoned at the impact point. Demon Lieutenants will periodically blast enemy Minions with demonic energy, dealing 520 (+20 per level) damage.
Imposing Presence
Tier: 6
Blood for Blood
Tier: 6
Enemies that attack you have their Attack Speed slowed by 50%. Activate to deal 10% of target enemy Hero's Max Health and heal for twice that amount.

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Perishing Flame
Tier: 7
Fifth Circle
Tier: 7
When the Grunts die they explode, dealing 55 (+5 per level) damage to nearby enemies. Azmodan and other empowered ally attacks and Abilities slow Movement and Attack Speeds by 40% for 3 seconds.
Bolt of the Storm
Tier: 7
Forced Recruitment
Tier: 7
Activate to teleport to a nearby location. Reduces General of Hell's cooldown from 30 to 20 seconds and allows Azmodan to store up to two General of Hell charges.

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Taste for Sieging


Now it's time for math. Math for the Math God!

Level Globe of Annihilation
DAM
Sieging Wrath
Max DAM
Taste for Blood
Needed Kills
Level 1 75.00 112.50 19
Level 5 135.00 202.50 34
Level 10 210.00 315.00 53
Level 15 285.00 427.50 72
Level 20 360.00 540.00 90

In this table we see the damage output of Amzodan, at Levels 1-20, with the damage output of Globe of Annihilation using Sieging Wrath. In addition, you can see the number of kills needed with Taste for Blood to match the damage output of Sieging Wrath.

Though hard to get in the early game, kills with Taste for Blood become extremely easy to get after level 10 with Black Pool. It is possible to pick up more early kills when teaming with characters like slyvanas. That being said, depending on the map and team composition, or in quick match when you can't rely on your teammates, it can be more beneficial to take Sieging Wrath as you won't have to focus on killing minions and you can provide some powerful long range objective contesting.

All that being said, in the games were Taste for Blood is topped off at 250 stacks Azmodan becomes Air Jordan: Master of the Dunk. At level 20 with 250 stacks, Black Pool, and Infernal Globe he is doing 1631 damage every 10 seconds (~50% of most characters max health at level 20)!

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Strong Steady Stream


The following is a collection of talent kit layouts; each with it's own merits depending on the style of play and the skill of your team.

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Team Fights

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