When Healing Beam is on a single target for over 3 seconds, its healing amount increases by 25% and Mana cost increases by 4.
Healing Beam (Q)Energy: 6 |
|
Heal target ally for 86 (+4% per level) Health per second as long as they are in range. After not channeling Healing Beam for 2 seconds, regenerate 3 Energy per second. Reactivate to switch targets, or self-cast to cancel channeling. |
HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.
Copyright © 2019 HeroesFire | All Rights Reserved
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments