Alright, time to look at this concept now. First off, observations
Once again, no cooldowns, mana costs, etc. Add them.
Very, very odd design overall. He's a tank.... but his trait and W focus on pushing, and his Q and W are healing to allies (Not himself, mind you)/ damage. What is he? Honestly, overall wonky concept that makes him 3 different roles, and the only thing that makes him somewhat is his 4th basic ability (again, adding extra basic abilities just like your other concept). His...
Posted: Oct 17, 2017