Which doctor? This doctor. by Abblebabbles

Which doctor? This doctor.

By: Abblebabbles
Last Updated: Feb 28, 2015
2 Votes
Rating Pending
Build 1 of 1

Nazeebo

Build: The Spirit guides me

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Threats to Nazeebo with this build

Threat
Low
High
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Threat Hero Notes
1
  No Threat
2
Gazlowe It's easy to take care of his turrets, and push him back! :D
3
E.T.C.
4
Arthas
4
Falstad
5
Tyrande
5
Sgt. Hammer
6
Zeratul
6
Tychus
6
Azmodan
7
  No Threat
8
Nova
9
Stitches He can hook you into danger range. Or interrupt your Ult.
9
Muradin He can stun you which will interrupt your Ult.
9
Kerrigan She can pull you into danger range. Or interrupt your Ult.
10
Diablo He can stun, or flip you which will interrupt your Ult.
10
Sonya She can pull herself towards you which will interrupt your Ult, or nuke you down.

Top

*UPDATE*

Rewind was removed, wooh!

PROS:


High damage output.
Invaluable in team fights.
Good escape due to Sprint and Bolt of the Storm

CONS:


Damage doesn't come in until level 10+.
Squishy.
Ravenous Spirit is interruptible by any Hero with a stun ability, such as Muradin or Uther
Ravenous Spirit is also interruptible if you are hooked/pulled, by Stitches Kerrigan or Diablo

Talent Break Down Top

Level 1 talent:

Death Ritual is incredibly powerful late game, so be sure to kill creep waves as much as possible until you get to level 10, then it's imperative that you are involved in fights.

Level 4 talent:

Gathering Power relies on stacks, which are given when you get a hero kill. BUT you must make sure to play safe until you get more escape, as the stacks are lost when you die.

Level 7 talent:

Gidbinn buffs all of your abilities, so this is needed for higher damage output.

Level 10 talent:

Ravenous Spirit is hands down the BEST ultimate for Nazzebo it has the highest damage output, and is deadly when your team supports you as you channel it.

Level 13 talent:

Sprint is more viable than Rewind *WHICH IS NOW REMOVED FOR NAZEEBO* This is because it gives Nazeebo more escape, which allows him to protect his stacks of Gathering Power

Level 16 talent:

Specialized Toxin is another damage buff for Nazeebo as enemy heroes take TWICE as much damage, which is INSANE! This makes you even more terrifying during team fights, and your abilities have the potential to nuke the enemies down in seconds.

Level 20 talent:

Bolt of the Storm is additional escape for Nazeebo which, again, protects your stacks of Gathering Power This is the best choice for Nazeebo because it will make him extremely tricky to catch, if used correctly.

Wombo-Combos Top

Nazeebo + Zagara
When Zagara uses Devouring Maw IMMEDIATELY put up your Zombie Wall this will re-trap those inside the Maw. As soon as they are released from the Maw pop your Ravenous Spirit This coupled with the additional support damage will ensure that 90% of the time you will kill all of those trapped.

Nazeebo + Jaina
When Jaina pops her Ring of Frost put up your Zombie Wall then pop Ravenous Spirit this should wipe any enemy trapped.

Nazeebo + Uther
When Uther uses Divine Storm pop your Ravenous Spirit this is one of the FEW ult-combos that require NO Zombie Wall because you will trap Uther which means no heals if he gets nuked down.

Nazeebo + E.T.C.
When E.T.C. uses his Mosh Pit pop your Ravenous Spirit this is one of the FEW ult-combos that require NO Zombie Wall because you will trap E.T.C. and even though he will soak damage, it's better for him to not get trapped.

Tips & Side Notes Top

Tips

Stay close enough to get damage in.

Play safely to protect your stacks of Gathering Power.

NEVER offensively Sprint unless you have the support to survive it.

Once you get Ravenous Spirit couple it with Zombie Wall to maximise your damage.



Notes

Envenom in my opinion isn't viable for Nazeebo because you sacrifice a lot of damage, and a Ranged Specialist should NEVER be close to enemy heroes, especially if you're squishy early game like Nazeebo

Rewind isn't completely viable either. This is an incredibly greedy choice of talent. Sure it gives you an extra bit of burst damage, but it isn't worth sacrificing the escape talent, which allows you to keep stacks and get out of bad situations.

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