Builds Top
Healer Build
This is a standard healing build for
Anduin. You should choose between
Lightbomb and
Holy Word: Salvation according to what you feel is better for the game.
Aggressive Build
Generally I would pick these talents if I feel I can get away with playing more aggressively; usually when the team doesn't have hard engage (
E.T.C.
Diablo) or poke (
Li-Ming
Hanzo) as examples.
Alternative Build
This build is almost best of both worlds; it is to provide decent healing and utility while still providing means to play more aggressive. I take
Blessed Recovery against burst heroes like
Valeera or
Zeratul. Late game you have the ability to use
Leap of Faith twice which is good against compositions with more than 1 form of hard CC.
Contents Top
Who is Anduin? Top
Anduin is a healer hero from the world of World of Warcraft. He provides single target and AoE healing as well as a single target snare.
Strengths & Weaknesses Top
Strengths
+Good single target healing
+Can easily protect himself
+Ability to save heroes from situations they would otherwise have 0 chance of survival
Weaknesses
-Low mobility
-Good positioning required
-Single target heal has a casting time that can be interrupted by moving
Abilities Top
Talent Breakdown Top
Green = good
Amber/Orange = situational
Red = not useless, but shouldn't be considered if not familiar with the hero
Tier 1 - Level 1
Good:
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This is now the go-to if you want to maximise your healing output. It synergies well with
Moral Compass at level 4.
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The increase of cooldown for this talent does make it less worthwhile, however it is still viable.
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Almost useless:
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It's not useless, but it's the worst out of all 3 and I would never choose it.
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Tier 2 - Level 4
Good:
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The best option if you chose
Renew at level 1, it works well to give Anduin extra damage and healing ability.
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A good option if you're worried about your positioning or if you're against a comp that you don't wish to get too close to, if you pick this then I recommend varians legacy at level 20.
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Almost useless:
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It's not useless......but you will more than likely miss
Chastise a lot, which makes the talent much more useless than the other talents available.
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Tier 3 - Level 7
Good:
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Good for any situation and provides good and reliable self protection.
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Allows Anduin to sustain himself in longer fights, generally this is good if the enemy does not have burst or hard engage heroes and you find some skirmishes lasted a long time.
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Tier 4 - Level 10
Good:
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The only downside to this ultimate is that it does not block enemy crowd control which means it will be cancelled if you are stunned for example. It makes you a huge target but you also save the entire team and can turn around any fight, so hopefully your team realises that and protects you.
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After playing with it more, I can see it being really useful for and against heroes with the ability to close the gap. Placing it on your engaging tank or bruiser will stun enemies and give a shield to protect the targeted hero. It also has a reasonable cooldown.
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Tier 5 - Level 13
Good:
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A solid and simple choice that works in almost all situations. You don't know what to pick? Pick this.
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This is good if you prefer the movement speed while in combat, another solid pick.
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Almost useless:
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Just doesn't provide as much movement speed as the other two talents.
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Tier 6 - Level 16
Good:
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A great option if you like to keep your allies alive efficiently, especially any that are being focused by the enemy. This will also reset the cooldown of your
Flash Heal after you use
Desperate Prayer, allowing it to go back on normal cooldown.
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The only bad thing is the cooldown, but this is a great option and gives very good bonus healing.
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Almost useless:
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You will be using
Flash Heal on the same ally a lot, which means this talent becomes redundant.
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Generally not efficient if you don't get the explode bonus and then becomes dependant on the cooldown of
Divine Star.
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Tier 7 - Level 20
Good:
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Makes
Leap of Faith even more worth while, it basically gives you 2 cleanses.
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A do or die heal that can make a big difference if you see a team mate about to lose a fight or die, you do have to channel it for 2 seconds which requires you to have good positioning. THIS IS ALMOST A MUST IF YOU TOOK
Inner Focus, THE SYNERGY IS REAL.
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Situational:
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An aggressive talent to choose and provides good reliability in fights that last a long time. When paired with
Inner Fire this makes the talent even more desireable.
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Almost useless:
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The ultimate is already really good but has a long cooldown, so the other 3 talents at this level are much moree useful.
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Conclusion Top
Anduin is a great healer pick, I can see him being useful in a lot of situations and can also add great value to offensive situations as well as being good in defensive situations.
My ranking: A Tier
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