Arthas
Build: Competitive Build
Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20
Threat | Hero | Notes | |
---|---|---|---|
1 |
Illidan | Easy to duel, almost never focuses you. | |
1 |
Li Li | Not much of a threat. | |
1 |
Murky | Stoopid fishy.. Stahp | |
1 |
Azmodan | Avoid the lazer. |
Frostmourne Hungers (D) ;Your combat trait is Frostmourne Hungers. This ability really shines in lane due to your ability to sustain mana, and single target poke. Using this ability on cooldown while in lane puts pressure on your enemies with its high burst damage, and mana regeneration. |
Death Coil (Q) ;Death Coil will be your bread and butter in team fights. Knowing when to use this ability, and whether or not to use it offensively or defensively, will set apart the Men from the Boys. 70% of the time I would say you want to use this as a heal, especially in the Mid/Late game. |
Howling Blast (W) ;Howling Blast is crucial in everything that is being a warrior. This is your engagement, your peel, your play maker. Landing at the right time, on the right target(s), will win you team fights. It's very important to land this ability appropriately, and it really shines on punishing someone for being too aggressive. |
Frozen Tempest (E) ;Frozen Tempest offers great utility. The AoE slow is quite substantial for winning team fights via positioning. The AoE damage is a nice topping on the Cake, but it's game changing functionality will be the slow. Which is why we take Frozen Wastes at level 4. This allows you to get in position to body block, and makes kiting a lot easier for your ranged assassins and supports. Also very good for breaking those pesky Zeratul's and Nova's out of stealth, and to help your Assassins proc Executioner auto-attacks. |
Summon Sindragosa (H1) (R);Summon Sindragosa's versatility and utility is outstanding;- Great Disengage - Great Engagement - "Mini-Curse" with its mechanic that disables turrets and forts. Allowing 5 man team fights on low HP teams hiding under their Forts, and unstoppable 5 man pushes. - Decent AoE burst damage and slow offers viability in Wombo Combo team comps. - Play making snipes on low health run-aways. This makes Sindragosa a go-to Heroic ability if YOU ARE AHEAD. This maintains a snow ball effect. If you are behind you want to make sure you win team fights and make sure you and your team mates don't get picked, therefore, Army of the Dead would be a better pick. |
Army of the Dead (H2) (R) ;Army of the Dead offers a lot of sustain and allows you stay in team fights to be as efficient and disruptive as possible. |
Frost Presence ;Frost Presence essentially reduces the cooldown of Howling Blast by 25%. This is a pretty significant buff to both your engage, pick, and peel potential. An all around great pick. |
Frozen Wastes ;Frozen Wastes will increase the uptime on your (E) Frozen Tempest. This is a big deal because it Frozen Tempest does SO much. Peels, Slows, Damage, and enhances both your engage, and disengage. |
Rune Tap ;Rune Tap is what makes Arthas such a survivable tank. With a lack of mobility he needs the healing provided by this talent in order to sustain in a team fight. Really benefits an aggressive player in team fights, and also helps you solo knights with ease. I will take this talent 99% of the time. |
Army of the Dead ;Army of the Dead is a very safe pick almost always. Having sustain this great allows you to stay as disruptive as you can, and allows you to maintain ideal position for your Frozen Wastes. Arthas is a dominate force in team fights, so the longer you're in, the better of you and your team is. |
Relentless ;Relentless is usually the safest pick. Being as immobile of a Hero as Arthas, CC is the bane to your existence. This will allow you to continue your engagements even through counter-engage/disengage, and will help you get away in a bad situation. |
Stoneskin ;Stoneskin makes you really hard to finish off, especially with your ult up. You can maintain aggressive positioning due to the extra HP, and allows you to counter heroics like Falstad's Hinterland Blast and Nazeebo's Ravenous Spirit. |
Hardened Shield ;Hardened Shield will make you pretty much unkillable for 4 seconds on a 60 second CD. This is the perfect ability for a true tank such as Arthas, and really shines in duels, when you're being focused, to maintain aggressive positioning on a squishy assassin, or to get out of pickles. |
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