Falstad has huge mobility and we have to use it.
I think rightclick boost are pretty useless on a crystal hero like him, and it provides not enough attack damage to wast a talent for it. So Marksman and Vampiric are overrrated in other builds i read.
You can choose at level 4 and 7 to go full mobility or more spell dps, it depends on your teammates picks.
I really love slow CD barrel roll to escape or keep chasing enemies.
It's true that Hinderland Blast it's a huge nuke but it's quite predictable and dodgable, i really prefer Mighty Gust to change teamfights.
You can fly behind you enemys, rolling in right spot and push them backwards to your mates/towers. With a play like this your team can deal even more damage than a simple nuke.
Lvl 13 Crippling Hammer haves synergy with low CD Roll and help you escape or find pickoffs.
Afterburner it's a MUST. Lvl 20's talent it's the most situational one so it's up to you.
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