I just played a game with FullMetal recently, idk how because i'm only rank 38 lol... I saw this post afterward and I feel it needs to be said that FullMetal is a toxic player lol... he tried playing Uther and had less healing than an enemy tassadar!, just thought i'd mention this. (we eneded up losing that game)
Was it on Hero League? Cause I almost never play Uther when I tryhard and I haven't played Hero League in 3 days! What's more, there are five other accounts with the same name, if you check hotslogs.
I just played a game with FullMetal recently, idk how because i'm only rank 38 lol... I saw this post afterward and I feel it needs to be said that FullMetal is a toxic player lol... he tried playing Uther and had less healing than an enemy tassadar!, just thought i'd mention this. (we eneded up losing that game)
I just played a game with FullMetal recently, idk how because i'm only rank 38 lol... I saw this post afterward and I feel it needs to be said that FullMetal is a toxic player lol... he tried playing Uther and had less healing than an enemy tassadar!, just thought i'd mention this. (we eneded up losing that game)
Nice build, I've played a few games with it so far so I'm still getting the hang of the timing. The full combo is nasty, I don't usually make a full push until late game, but I've killed just about anyone I could catch.
I'll try the build for a few more days, the only thing I might change would be the envenom, its nice early on, but I'm not getting much use late game.
Whats the hype about Bolt of the Storm? Everyone chooses it rather than to upgrade their ult which is stupid bc Jaina is strictly a DPS character. Jaina has slows and stuns that she can use to get away if played properly so why upgrade for more mobility on a strictly DPS character that already has plenty of traps she can set to get away? Just my opinion.
With the change to Envenom, halving the rate of effectiveness it once had (same damage over twice the time), would you still consider it more or less the de-facto pick for level 4?
On some people like Sylvanas, the other Tier 2 options are kind of meh so even with the nerf to Envenom there's not much else to take. But considering that Envenom's range is lower than Jaina's abilities, I wonder if Arcane Intellect might be the way to go now: with the Butcher patch you're getting close to your opponent for a slow-draining-poison, versus the burst-poison of old. For someone as much a glass-cannon as Jaina, the 5 additional seconds you have to wait for Envenom to finish could make what was once a "get the kill and leave" scenario turn into a "you're dead but at least they'll die momentarily (unless they reach a fountain)" outcome.
I'm worried that the reward doesn't out-weigh the risk anymore, especially with the removal of Sprint.
@linkblade91 I completely agree with you. I would say that Envenom is gradually falling out of grace and getting replaced by either Snowstorm or Arcane Intellect. I just decided to leave it as a YES, cause it's kind of a safer choice (especially against stealth heroes) and I wanted to explain the situation you would go for the other two talents. I hope this doesn't make thing more complicated, instead of clearing them up!
With the change to Envenom, halving the rate of effectiveness it once had (same damage over twice the time), would you still consider it more or less the de-facto pick for level 4?
On some people like Sylvanas, the other Tier 2 options are kind of meh so even with the nerf to Envenom there's not much else to take. But considering that Envenom's range is lower than Jaina's abilities, I wonder if Arcane Intellect might be the way to go now: with the Butcher patch you're getting close to your opponent for a slow-draining-poison, versus the burst-poison of old. For someone as much a glass-cannon as Jaina, the 5 additional seconds you have to wait for Envenom to finish could make what was once a "get the kill and leave" scenario turn into a "you're dead but at least they'll die momentarily (unless they reach a fountain)" outcome.
I'm worried that the reward doesn't out-weigh the risk anymore, especially with the removal of Sprint.
Great guide! Good breakdown of all the skills and good explanations of why and why not to take certain talents! Keep up the good work and spread the positivity to all!
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I just played a game with FullMetal recently, idk how because i'm only rank 38 lol... I saw this post afterward and I feel it needs to be said that FullMetal is a toxic player lol... he tried playing Uther and had less healing than an enemy tassadar!, just thought i'd mention this. (we eneded up losing that game)
Was it on Hero League? Cause I almost never play Uther when I tryhard and I haven't played Hero League in 3 days! What's more, there are five other accounts with the same name, if you check hotslogs.
Here is my match history, so you can check for yourself: https://www.hotslogs.com/Player/MatchHistory?PlayerID=273394
I just played a game with FullMetal recently, idk how because i'm only rank 38 lol... I saw this post afterward and I feel it needs to be said that FullMetal is a toxic player lol... he tried playing Uther and had less healing than an enemy tassadar!, just thought i'd mention this. (we eneded up losing that game)
Sure it was him playing?
I'll try the build for a few more days, the only thing I might change would be the envenom, its nice early on, but I'm not getting much use late game.
With the change to Envenom, halving the rate of effectiveness it once had (same damage over twice the time), would you still consider it more or less the de-facto pick for level 4?
On some people like Sylvanas, the other Tier 2 options are kind of meh so even with the nerf to Envenom there's not much else to take. But considering that Envenom's range is lower than Jaina's abilities, I wonder if Arcane Intellect might be the way to go now: with the Butcher patch you're getting close to your opponent for a slow-draining-poison, versus the burst-poison of old. For someone as much a glass-cannon as Jaina, the 5 additional seconds you have to wait for Envenom to finish could make what was once a "get the kill and leave" scenario turn into a "you're dead but at least they'll die momentarily (unless they reach a fountain)" outcome.
I'm worried that the reward doesn't out-weigh the risk anymore, especially with the removal of Sprint.
@linkblade91 I completely agree with you. I would say that Envenom is gradually falling out of grace and getting replaced by either Snowstorm or Arcane Intellect. I just decided to leave it as a YES, cause it's kind of a safer choice (especially against stealth heroes) and I wanted to explain the situation you would go for the other two talents. I hope this doesn't make thing more complicated, instead of clearing them up!
On some people like Sylvanas, the other Tier 2 options are kind of meh so even with the nerf to Envenom there's not much else to take. But considering that Envenom's range is lower than Jaina's abilities, I wonder if Arcane Intellect might be the way to go now: with the Butcher patch you're getting close to your opponent for a slow-draining-poison, versus the burst-poison of old. For someone as much a glass-cannon as Jaina, the 5 additional seconds you have to wait for Envenom to finish could make what was once a "get the kill and leave" scenario turn into a "you're dead but at least they'll die momentarily (unless they reach a fountain)" outcome.
I'm worried that the reward doesn't out-weigh the risk anymore, especially with the removal of Sprint.
Bad in 1 on 1 and not that good at the early game but ultra destructive at team matches.
Maybe I try your build for a few rounds too ;-)