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Against Jaina, you can make her use lance by coming super close, wave with Windfury, escaping Blizz and she Cones you in the face, maybe even landing ring or elem. Them, depending on a situation, if enemy team chases you/she has +25% dmg debuff or freeze talent on her cone, you super surely turn back... If don't have a healer in a proper position to heal you safely.
In 1x1, you can rape her in the pose you want mostly, even if you dodged only 1/2 Blizzard and ate lance before.
ALso, it's not a sin to make 3-4 charges of FwR, to heal right after her skill and maybe one more time. Her elemental can give a couple of stacks if close enough to Chain and ultimate, ofc, the problem is he can damage from quite good distance.
Also, good to know that ring works only at the ONE MOMENT, and only at it's perimeter, not center. Wait for it... Wait for it... Boom! GO!
Just wanted to say it's not so bad to face Illidan or Jaina 1x1.
If picked Rabbit Wolves *,.,* in Tier 1, it's even better. wait for his roll over + flight in front and land wolf to heal. Ofc, this part is kinda risky still. Illidan cooldown reducing powa is mad.
With wind fury giving you twice as many attack speed and Tempest Fury giving your last wind fury hit 3 basic attacks for 75% damage isn't giant killer really good on thrall?
with giant killer hitting 1,5% hp of your opponent your last wind fury hit will hit 4.5% of your opponent hp instant and during wind fury total 7,5%.
Instead you get extra stacks of Frostwolf Resilience which is good for sustain but is it always better?
Also seasons marksman is a no go, but landing your Feral Spirit will only give you +2 stacks which is good if you land it but if you don't you just lost 2 extra stacks. Mostly when you go in with thrall you feral spirit someone, and when you go in you are already on full hp or near full hp. Season marksman can grand you your extra damage to burst someone down. Because your engage time with thrall is mostly on the short side since people won't go a 1 vs 1 on melee range with thrall isn't season marksman a good option?
If you got a comp with 2 healers you don't really need the sustain of your Frostwolf Resilience, I would go for the most burst damage I could get and take season marksman and giant killer.
I know the sustain build with thrall is mostly better in the meta of one healer but saying it is not done to take giant killer and season marksman is a bit off, if you ask me.
I play Thrall a lot, I always heal myself between fights, either on enemy walls, minions, or even merc, and I never engage with less than 2 stacks of Frostwolf, so I think block help engaging but mostly escaping, after they dropped all they had and nearly kill you, Rab wolves heals more sure, but you usually engage with it, so it heals you for nothing, and then you get bursted down, when block can( not will) keep you alive. It becomes more useless over time, when you can pratically heal all your hp with windfury + chain lightning.
I also pick rolling thunder when the enemy team as a long range and I need to poke a lot, as well as heal les but more often
You seem to rate Follow Through as being a bad choice on its tier, by saying that it depends on landing auto attacks in between spells. Isn't this what Trhall is all about? I understand that Windfury is the bread and butter of the DPS output, but really Follow-Through synergises so well with it that it's almost helping to 100-0 anything in a full Windfury duration, especially if you manage to land a Chain Lightning/Wolf in between.
@HidaHayabusa
Great guide, pretty much the only playable build on Thrall which is a bit shame. Basically only matter of discussion is first tier of talents. Personally prefer
@izzack Concerning the mana problems, I usually prefer