Taking Rejuvenation at level 1 allows you to remain aggressive since you don't have to worry about putting a Regrowth on yourself. Treant at level 4 is good for pushing: it takes the aggro for every camp and towers/forts/keeps. Cleanse at 7 is a must-have, especially in the CC meta. You have to be aware though, that it does not cleanse silences, only stuns/slows/roots. Twilight Dream at 10 is a teamfight turner. Just be aware of your positioning. The Moonfire slow at 13 is good for both chasing and disengaging. The 25% slow for 2 seconds should give you more than enough time to land a root, giving you a stack for your level 4 quest, and lets you output more damage with the treant. Level 16 has good synergy with Rejuvenation at level 1, since you should always be at near full health. Finally, if you're like me and can land Moonfires like nobody's business, then this level 20 talent rounds out the build perfectly. You can output a lot of damage and still heal everyone at the same time.
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