Talent choices Top
Level 1:
I prefer
Block on level 1 because I want
Battle Momentum instead of
Soul Steal on level 7, so I dont really depend too much on my soul stacks, and
Block is very solid for your tankiness.
Level 4:
Fire Devil is just way stronger than the other options on level 4. The other talents are too weak compared to this.
Level 7:
I choose 2 talents for
Fire Stomp in total, which means I want to use it alot.
Shadow Charge and
Overpower dont really cost alot of mana either, which means i want to spam them even more.
Lightning Breath has such a short cooldown, with
Battle Momentum it has even lower cooldown. I really love this talent and really prefer it at all times.
Soul Steal is viable if you want to go full tank build and depend on your souls.
Level 10:
When to take
Apocalypse?
I take
Apocalypse if i have
Zagara or
Zeratul to combo with their ults. And I take it everytime on
Cursed Hollow simply because it is so strong in the tight spaces in the jungle.
When to take
Lightning Breath?
Every time you dont need the
Apocalypse as read above.
Lightning Breath is just really neccesary for
Diablo now since you cant use
Shadow Charge or
Overpower to avoid getting ccd anymore, but you still can do it with
Lightning Breath
Level 13:
I tried
Siphon the Dead many games, and it seemed okay. But in combination with
Battle Momentum, the
Firestorm talent is too good to pass up on.
Level 16:
If the enemy team has any sort of autoattack dependant hero, you should definitely go for
Imposing Presence, If they dont have any autoattack dependant hero at all,
Rampage is okay.
Level 20:
In my opinion
Bolt of the Storm is really broken on diablo. Due to this
Combo in late game. But if you dont think you have the potential to pick anyone off in the enemy team
Hellstorm is reaaaaally strong aswell.
Some nice combos. Top
Pros and Cons Top
Pros:
Amazing initiator
Great ultimates for teamfighting
Good peeling for carries
THE strongest early game roamer
Interrupting channels
Cons:
Dealing burst damage
Pushing/Clearing lanes
Doing merc camps
Early game Top
Depending on your team and the enemy team Diablo can be extremely strong in the early game. If you are roaming with someone, for example
Tyrande you can pick up very easy kills around the map. Look for the solo lanes where squishy targets/targets that lack escape abilities are, for example
Tyrande
Jaina
Malfurion
This is all you have to do repeatedly to get easy early kills to build advantage >
Tyrande+Diablo ganks
You can do it on the enemies trilane aswell, as long as you have a strong sololaner to help you out in the 3v3 battle. Make sure to just kill 1 target and then back off if necessary.
If you are playing alone, you can either sololane: If vs mellee, try to E-Q them when they come close so your turrets shoot them. If vs ranged you have to play very cautious and just soak exp most of the times.
Or you can solo roam and get kills without a tyrande by your side.
Mid game Top
If you are ahead in the mid game you should be very agressive as Diablo, and make sure your team is aswell.
Basically every time your Q is in range of one of their squishies you can go. If you are a talent ahead of your enemy it will be nearly impossible for them to take you down, especially if you go agressive on one of their damage dealers, so they lack even more damage.
If you are equal by the mid game you should dance around objectives. Try to stay as close to the enemy team as possible, without taking unneccesary damage. Once their mellees walk a bit too far up you simply E-Q him into your team. This is NOT a bad thing! Focusing tanks in this game is very good when they are split up from their team, the target will take lots of damage and when their team comes to help you either lightning breath or you apocalypse all of them. Apocalypse will either get them out of position, or stun them for 2 seconds, Lightning breath will deal basically half of their entire backlines hp since its really hard to interrupt. (
Void Prison and
Devouring Maw can interrupt)
If you are behind in the mid game you should play defensively and look for pickoffs. Tell your team to be ready whenever you engage, and simply engage if you see somebody out of position. (Only do this if you are sure they cant turn and kill you all!)
In teamfights you should only be peeling if you are behind. If somebody hard engages on you, the best thing you can do is to intercept the rest of their team when they try to go on your backline. If for example
Valla is strafing your backline you can Q her to interrupt her. If
Sylvanas is shooting her
Wailing Arrow you can Q-E her before she pops it, so it flies past your team. In general apocalypse is the best at stopping their entire team when they try to engage.
Late game Top
You will have
Bolt of the Storm here, which means you can pull off some really good plays that the enemies wont expect most of the time.
You can blink right in front of an enemy that you believe you can kill easily, E-Q him into your team and stay right there to stop his team from helping him. (Tell your team to be ready for this before you do it, because if they dont follow up it just puts yourself in a bad spot!)
The late game is the same as middle game most of the time. Try to get pickoffs whenever you can, they really mean alot in the late game. You can get lots of easy objectives if its 5v4.
If you have apocalypse you can do some neat combos with it, this is especially good if you are facing an uther.
Use your
Apocalypse>Q>E so you basically permastun your target for about 3 seconds, and if you use it on uther they wont have
Cleanse or
Divine Shield to stop it.
Thanks for reading! Top
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