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Thanks for the comments on the talent haha, even if you didn't like the talent either it led me to much better experimentation with the talent to see if it was worth green status.
If enemies aren't focusing her then it is true that you lose some of the tankiness, I just feel by making her so durable you can pretty much charge her in any direction at any target without worrying about flamestrikes or blizzards killing her off.
I really appreciate the feedback. Also with Feign Death I marked it Red rather than Purple because of how effectively it can counter the Zeratuls and Novas that try to burst Rexxar down fast. Perhaps I should label it green since it may be better in more situations but since I use Red as a very limited situation color I figured it would fit.
A few comments though:
1. A lot of peopole seem to automatically assume this is some kind of vampiric (bear) assault, but its not! The healing is a fixed percentage of your max health per attack, not of the damage dealt. So Bestial wrath will not do anything for Mishas survivability.
2. Wildfire Bear does quite a decent amount more damage then the usual burning rage.
3. I share youre doubt about Feign Death, but i would mark it as a situational pick. The main weakness of a misha tank build seems to be enemys who can dive and kill rexxar fast. If an Illidan jumps on you, laying down for 5 full seconds gives your team plenty of time to react, and you can go on doing misha things. You can even activate bestial wrath if im not mistaken.
Im very curios if tanky Misha will work. Between all the damage reduction and the constant, substantial heals from mend pet Misha itself is very hard to bring down. With its short death timer you can go in basically completly fearless. And the amount of stuns you can bring in is impressive.
But the deciding factor will be how good you can protect Rexxar, and how well you can peel with the limited controll you got over Misha.
Maybe it will turn out to be a situational tank, dependening on the enemys dive-iness.