About the Author Top
Hello, my handles are XanderJJ and Mojjin. I am a Hardcore gamer and game design major. I mostly play games with friends, so I do not get a lot of ranked in, but I still managed to get Gold 3 in LoL. I love to teach. I plan to grind up the ladder for HotS. Come watch me play Tychus and all the other heroes at
http://www.twitch.tv/xanderjj. Any comments or questions are welcome and appreciated.
Phrases and Abbreviations Top
Orbwalking = shoot and scoot, auto canceling, etc.
aa = auto-attack
cc = crowd control
aoe = area of effect
cd = cooldown
Introduction Top
Tychus is a powerful ranged assassin. He has a great kit with mobility, displacement, and high damage. The main
Tychus build revolves around his Q
Overkill and Ultimate
Commandeer Odin.
Tychus is very susceptible to cc because his Q
Overkill channel can be interrupted. Because of this I have two other builds. I have the Tanky
Tychus, which is best when the enemy has large amounts of cc and when you are getting focused. I also have the Hero Shredding Kite Machine, which can be good for solo que as you will not always have good peels or a dedicated healer. All three builds are good but should be tweaked based on your team comp, the enemy team comp, and both teams play styles. One of the keys to
Tychus is the versatility of his builds. Mix and match the talents based on what your team needs and what the enemy team is doing to you. I will go into detail about every talent and when/if they are viable. I put all the matchups under the standard build. Remember you can use your W
Frag Grenade and E
Run and Gun while your Q
Overkill is channeling.
Ability Breakdown Top
D
Minigun
I am a big fan of this trait. It helps you orbwalk. Great synergy with
Vampiric Assault. Stacking attack speed is very strong. The wind up time can take some getting used to.
Q
Overkill
Tychus bread and butter ability. This is a great move that allows you to kite well and use your W
Frag Grenade and E
Run and Gun while channeling. While this ability is very strong for single target and aoe damage it is interruptible by CC.
W
Frag Grenade
Great displacement ability. Does more damage than you think. Super fun to dunk people with. Try to use it to interrupt peoples channels like
Sonyas
Whirlwind,
Nazeebos ultimate
Ravenous Spirit, or
Azmodans [All Shall Burn]].
E
Run and Gun
A good dash. Has great synergy with his trait,
Minigun. Not having to deal with the wind up time on
Minigun is really nice especially at the start of the fight. Although I usually save E
Run and Gun in team fights for escaping and kiting.
R
Commandeer Odin or R
Drakken Laser Drill
I just want to clarify some misinformation I read elsewhere.
Commandeer Odin takes 3 seconds to activate. Shields do transfer over, ie. you can use
Stoneskin before or after you activate
Commandeer Odin to get the shield. After the activation Tychus begins piloting an Odin and gains new abilities. His Q becomes
Annihilate his W becomes
Ragnarok Missiles and his E remains a dash. The lvl 20 talent
Big Red Button makes the Odin stronger and last longer.
Nuclear Blast (Deprecated) is tacked onto W
Ragnarok Missiles doing even greater aoe damage. This is one of my favorite ultimates in the game. It allows you to put out massive aoe damage from a safe distance. It also greatly increases your basic attack range. The only downside is the activation time. You have to have good planning and foresight to use it most effectively. You never want to activate it when you are in a position where the enemy team can easily blow you up. You will be stuck there taking damage and have wasted your ultimate. The Odin had its own health pool before the February 12th, 2015 patch but that was too OP.
Drakken Laser Drill is not as good as
Commandeer Odin. It can be used to trap enemy (or allied) players and that is pretty satisfying.
Drakken Laser Drill requires almost as much foresight as
Commandeer Odin and does not do as much damage.
Drakken Laser Drill is good for objective control and body blocking people. The damage, especially aoe, does come close that of
Commandeer Odin. Placing the
Drakken Laser Drill on a choke point or shrine can be very fun and interesting but again it is the inferior ultimate choice
Build 1 Standard Top
Tanky but lacks sustain. I do find myself needing to back more often. Dedicated on target cc really messes with this build. Champions like
Brightwing and
Uther can always interrupt your Q
Overkill channel, and good ones will. Q
Overkill has a long cool down. If you ever feel like you need to be tankier, or the enemy is focusing you hard, you should grab
First Aid,
Relentless, and
Stoneskin.
Build 2 High CC Enemy Team/Getting Focused Top
This build has better sustain and is stronger against high cc comps as they will try to interrupt your Q
Overkill every time. It is less reliant on Q
Overkill, but Q
Overkill is still your bread and butter move. If you ever feel like you need to be tankier, or the enemy is focusing you hard, you should grab
First Aid,
Relentless, and
Stoneskin. At lvl 20 I will decide on
Big Red Button,
Nexus Frenzy, or
Bolt of the Storm based on the situation and what the enemy team is doing. If I am getting dove super hard I would get
Bolt of the Storm. If I can kite well and the fights are super frequent I would get
Nexus Frenzy. If my team needs more damage, especially aoe I would go with
Big Red Button.
Build 3 Hero Shredding Kite Machine Top
This is my personal favorite build, if I can get away with it. I will often go this build or a slight variation of it. If the enemy team lacks CC this build will wreck their day. I have put up some pretty crazy hero damage numbers with this build, and it is still less susceptible to CC than the standard build because it is less Q dependent. Basically you have crazy attack speed and pretty decent sustain because of
Vampiric Assault. You can also get
Focused Attack for more damage or
Stim Pack for more kiting.
Level 1 Talents Top
Armor Piercing Rounds
The best in this tier. I get this on all three builds and 99.9% of the time.
Shredder Grenade
Alright if you have trouble landing your grenades. Will build bad habits.
Dash
Ok if you need more mobility. Not really viable.
Regeneration Master
If you really need to be tankier you could consider getting this but it hurts your damage output so much I almost never do.
Scouting Drone
You think in a MOBA where vision is so scarce this ability would be better. Unlike other MOBAs the drone is not cloaked so enemies can easily wipe it out. Could be okay if you are really smart about how you use it. I still say
Armor Piercing Rounds is by far the best talent here.
Level 4 Talents Top
Vampiric Assault
I love life steal in video games, especially MOBAs. If you can stand there and auto you can regain a lot of health. This really helps with sustain. Not necessarily the best on Tychus because you are using your Q
Overkill a lot and the health returned only comes from basic attacks.
Focused Attack
This is decent on Tychus because your attack speed is so high. Although I prefer
Vampiric Assault or
Spray 'n' Pray.
Spray 'n' Pray
This adds more range to your main ability allowing you to do damage from safer positions and kite better.
Melting Point
Good for clearing minion waves and mercenary camps. I prefer the sustain from
Vampiric Assault or the range from
Spray 'n' Pray.
Level 7 Talents Top
Quarterback
Can be useful for interrupting long range channels like
Nazeebos ultimate
Ravenous Spirit. I prefer
Rapid Fire or
First Aid most of the time.
Rapid Fire
I only get this if I got
Vampiric Assault or
Focused Attack in the previous tier. I really like this ability for more sustained damage and more sustained healing if you have
Vampiric Assault. I get this over
First Aid if I am not being focused or bursted too hard.
First Aid
Very strong talent. Viable in basically all
Tychus builds. I would grab this if you feel you ever need more survivability. Being tankier on
Tychus is very powerful, will help you output more damage over time (because you stayed alive), and annoy your opponents.
Searing Attacks
Does not seem to be taken on most ranged assassins. Not as good on
Tychus as other assassins because he attacks so many times even though it is scaled to 5 mana.
Level 10 Talents Top
Commandeer Odin
3 seconds after you press R you get to become a giant killing machine, literally. This is one of my favorite ultimates in the game.
Commandeer Odin changes his abilities. His Q becomes
Annihilate. His W becomes
Ragnarok Missiles. His E remains a dash.
Commandeer Odin allows you to put out massive aoe damage from a safe distance. It also greatly increases your basic attack range. The only downside is the activation time. You have to have good planning and foresight to use it effectively. You never want to activate it when you are in a position where the enemy team can easily blow you up because you will be stuck there taking damage and have wasted your ultimate. The best time to use this ultimate is right before a team fight is about to happen. Try and active
Commandeer Odin in a nearby bush a couple of seconds before your team engages. You can also use
Commandeer Odin to zone people off of objectives and poke them down, but be careful it does have a 100 second cooldown.
Drakken Laser Drill
Not as good as
Commandeer Odin. Can be used to trap enemy (or allied) players and that is pretty satisfying. Requires almost as much foresight as Odin and does not do as much damage.
Drakken Laser Drill is good for objective control and body blocking people. Although
Drakken Laser Drill has good single target damage the aoe does not come close that of
Commandeer Odin. Placing the
Drakken Laser Drill on a choke point or shrine can be very fun and interesting but again it is the inferior ultimate choice.
Level 13 Talents Top
Giant Killer
Viable with the aa builds if their team does not have a lot of CC. I have put some pretty crazy Hero Damage numbers when I use this in my build instead of
Relentless.
Lead Rain
Adds a slow to your main move
Overkill. This greatly improves your ability to kite, but if your Q
Overkill is interrupted then you lose out on this cc.
Stim Pack
Good for chasing. Viable in the aa builds if the enemy team lacks cc. Great synergy with
Lock and Load.
Relentless
Really good on Tychus as people will try to cc you a lot. Really helps him kite but you have to sacrifice
Lead Rain which is not as good for the caster build. If you are stunned or polymorphed you cannot do damage and are much more likely to get killed. This greatly helps you escape some risky situations, as well as continue to output damage.
Level 16 Talents Top
Executioner
Only applies to basic attacks. Can be good if your team has a lot of CC.
Lock and Load
One of my personal favorites. Really helps him orb walk. Great for chasing and kiting. Great synergy with
Run and Gun.
Concussion Grenade
I almost never get this. Can be good against people that you need to displace like
Sgt. Hammer or
Nazeebo.
Stoneskin and
Lock and Load are just much better.
Stoneskin
Probably the best talent in the tier. Helps a lot with survivability and not getting burst down. Really good if the enemy team has a hero like
Nova or a
Zeratul.
Level 20 Talents Top
Big Red Button
The lvl 20 talent
Big Red Button makes the Odin stronger and last longer.
Nuclear Blast (Deprecated) is tacked onto W
Ragnarok Missiles doing even greater aoe damage. Basically it allows you to put out more aoe and single target damage for a greater amount of time.
Focusing Diodes
This makes the
Drakken Laser Drill a lot stronger, especially if you can get someone cced or stuck within range because of the stacking damage. I just prefer the other talents in this tier and rarely get the drill anyways.
Nexus Frenzy
I love this talent on ranged assassins. Really helps for kiting, positioning, and orb walking. If you get
Vampiric Assault it has even more synergy (can you tell I love using this word) with the kit. Works really well with his passive by winding up the chain gun faster.
Bolt of the Storm
Good if your team lacks peel and you are getting dove a lot. It is always nice to have two escapes. You can make some pretty flashy plays if you combine this with
Run and Gun and
Frag Grenade.
Conclusion Top
Tychus is a strong assassin. He has a powerful kit and a beautiful talent tree. Practice your positioning. Kite like mad. Mix and match talents. And have some fun. I appreciate all comments.
Quick Comment (6) View Comments
You need to log in before commenting.