Teebs' Sonya Build Guide by Teebs

Teebs' Sonya Build Guide

By: Teebs
Last Updated: Nov 10, 2014
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Build 1 of 2

Sonya

Build: Standard Engage/Merc Build

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Threats to Sonya with this build

Threat
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Threat Hero Notes
1
  No Threat
2
  No Threat
3
  No Threat
4
  No Threat
5
  No Threat
6
  No Threat
7
  No Threat
8
Stitches Stitches will try to eat you to protect an enemy channel such as a Nazebo Ultimate. Always save your stun for these and try to avoid melee range of stitches.
9
  No Threat
10
  No Threat

Sonya

Build: Anti Snare Build

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Early Game Mercs Top

enables you to pull over walls to get to merc camps quickly, and set up for great ganks in lane when followed by a burst of damage from . This makes Sonya an excellent hero for a roaming merc camp killer and ganking role in the team.

At lvl 4 you can solo easy camps quickly with the damage reduction from and the heals from . Past lvl 7 the damage bonus from will enable quick solo Hard Camp kills, but you can tank them earlier if you bring another damage dealer with you before lvl 7.

At lvl 10 you should be using as an interrupt for channeled spells such as nazeebo's ultimate. If there is no team fight coming up soon, or no ults to interrupt your ult is great for catching people out of position and bodyblocking them after the stun ends.

Excels in games with lots of merc camps on the map, and a team comp that is capable of holding lanes while you roam for mercs and ganks. I like to play her in a lane with so that you can leave lane often without being pushed while you are away.

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