The Sun King by uPlaySoft

The Sun King

By: uPlaySoft
Last Updated: Jun 29, 2016
1 Votes
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Build 1 of 2

Kael'thas

Build: Patch 17.0

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Kael'thas

Build: The Beta

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Heroes Of The Storm Hero Guide Top

Welcome to our uPlaySoft guide for Kael'thas in Heroes Of The Storm. Here you will learn everything you need to know in order to play Kael'thas in a competitive environment, whether you play on your own or with a team.

Kael'Thas (Last 7 Days) Top

Games Played
Games Banned
Win Rercent
Drop Percent
-26k
-136k
52.1
-2.4

This Hero Has Received Significant Talent Changes (Patch 17.0) Top

HEROES OF THE STORM PATCH NOTES MARCH 29, 2016 (Dehaka)

The Beta Build
  • LvL01 Mana Addict (Talent) reworked
  • LvL04 Gathering Power (Talent) removed
  • LvL07 Fission Bomb (Talent) reworked and moved from Level 7 to Level 13
  • LvL10 Phoenix
  • LvL13 Flamethrower (Talent) removed
  • LvL16 Ignite (Talent) reworked and removed
  • LvL20 Bolt of the Storm (Talent) removed

Featured Guide Top

Kael'Thas remains one of the strongest Heroes in Heroes Of The Storm. His ability to deal Burst and Sustained Damage at once will top the DPS charts. Kael'Thas can Pressure an entire Teams with his AoE damage that can Delete several players in team fights. The only limitation to Kael'Thas is he's incredibly squishy. Positioning is incredibly important for Kael'Thas he only has Gravity Lapse to prevent enemies reaching him.
  • You have no Disengage be mindful of your Positioning, stay in the Back Line and wait for the right time to make your Combo Rotation.

  • During Early Game, it's a good idea to Roam Lanes TOP to MID or BOT to MID. Try and setup the Gang Squad for Kills or just Farm Health Globes.

  • Wait for the right time to use Verdant Spheres. Landing one good Skill Shot will win you Team Fights or maybe End The Game.
  • Synergizes your Abilities with your Teammate, try and get the most value out of your Abilities. Combo your Stuns with your Teammates Abilities and secure Kills

  • There's a reason everyone groans when they see Kael'thas locked in as a Draft Pick for the Enemy Team. He might just be the most powerful Ranged Assassin in Heroes Of The Storm.

  • Kael'thas needs Team Comp as he lacks Engage/Disengage. Map Awareness is important don't Over-Extended your position and know the whereabouts of the Enemy Team before your push your Lane

Kael'Thas SpotLight Top

Kael'Thas Kit Top

Verdant Spheres
(D)
Mana: 0
Cooldown: 6 seconds

Kael'Thas trait is Verdant Spheres. Activating it causes all your abilities to become more powerful. Considering its short cooldown, you should constantly be using it but I'd only really recommend its use on Flamestrike and Living Bomb over Gravity Lapse. It should also be noted that Verdant Spheres can be armed before combat and will remain until you use an ability or if you die.

Mana Addict
(1)
Mana: 0
Cooldown: 45 seconds

Mana Addict prevents you from running out of Mana, which happens often since your spells are Mana intensive and used often. It will provide you 300 extra Mana by completing the quest. After gathering 20 Regeneration Globes, Arcane Barrier gets unlocked. Arcane Barrier is an activatable talent, which provides Kael'thas with a shield equal to 100% of his maximum Mana for 4 seconds.

Flamestrike
(Q)
Mana: 70
Cooldown: 7 seconds

Flamestrike is a powerful AOE that deals high damage in a somewhat a small area once you activate Verdant Spheres the radius is increased by 50%. Use (Verdant Spheres + Flamestrike) combo for fast waveclear plus cast Living Bomb on the range minions to finish off the wave.

Living Bomb
(W)
Mana: 50
Cooldown: 10 seconds

Living Bomb applies a very strong damage over time effect onto a player that once consumed, detonates dealing additional damage to nearby enemies. At level 20 Living Bomb's explosion causes it to apply itself to other enemies struck in the blast, causing an amazing chain reaction. With Verdant Spheres Living Bomb costs no mana and reduces its cooldown to 0. You can effectively use it twice on multiple target. Be aware once Living Bomb is appled you want to start auto attacking for The King's Fury (lvl16 dos 291 damage)

Gravity Lapse
(E)
Mana: 85
Cooldown: 12 seconds

If you boost it with Verdant Spheres it'll stun 3 enemies and increases the stun duration by 50%. In all honesty, I'd save your Verdant Spheres for Living Bomb or Flamestrike but if you really are in trouble (versus more than one foe) don't be afraid to boot up Verdant Spheres

Phoenix
(R)
Mana: 80
Cooldown: 60 seconds

Kael'Thas can launch a Phoenix at a target area, causing the flaming bird to deal damage to enemies along its flight path but also when it lands. Its attack radius is large and because of that, it's great for area denial or continued pressure during a group fight over an objective.

Combo Rotation Top

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BALANCE PATCH NOTES JUNE 21, 2016 Top

HEROES OF THE STORM PATCH NOTES MAY 17, 2016 (Chromie) Top

HEROES OF THE STORM BALANCE UPDATE NOTES APRIL 27, 2016 Top

HEROES OF THE STORM BALANCE UPDATE NOTES APRIL 12, 2016 Top

HEROES OF THE STORM PATCH NOTES MARCH 29, 2016 (Dehaka) Top

HEROES OF THE STORM BALANCE UPDATE NOTES FEBRUARY 10, 2016 Top

HEROES OF THE STORM PATCH NOTES SEPTEMBER 8, 2015 (Rexxar) Top

HEROES OF THE STORM PATCH NOTES AUGUST 18, 2015 (Kharazim) Top

HEROES CLOSED BETA PATCH NOTES MAY 12, 2015 (Kael’thas) Top

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