Thrall - Doomhammer has No Bounds First Guide by Str8Huggin

Thrall - Doomhammer has No Bounds First Guide

By: Str8Huggin
Last Updated: Jan 26, 2015
1 Votes
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Build 1 of 2

Thrall

Build: Glass Cannon/ Anti-Tank Thrall

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Threats to Thrall with this build

Threat
Low
High
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Threat Hero Notes
1
Murky Low health pool + your E's speed burst will catch him after he uses his bubble. Not a threat.
2
Zagara With no escape, coming from the fog of war can leave a zagara defenseless after using your W. Squashed easily.
3
  No Threat
4
Gazlowe His stun has a four second delay but he can talent his other abilities to slow enemies that are hit by them. If caught with a W, should drop rather easily.
4
Nazeebo Don't get caught in his Spirit or Zombies and you'll be A'Ok. Don't chase if he chooses Sprint as an active; teams love to save their Nazeebo's.
5
Anub'arak If he tries to tank you after you get Tempest Wind, he'll never make that mistake again. E with giant killer equals. 6 basic attacks + 9% of his max health. Battle momentum will allow you to use your E again after 3 seconds of landing all three attacks.
6
  No Threat
7
Li Li With no Sunder ult to stop her Jug Ult, she can out heal your dps.
8
  No Threat
9
  No Threat
10
Zeratul His blink counters your ult + E combo. If your fast enough you can Ult +W +E. His burst is better than Thralls and Void Prison can stop your plans.
10
Illidan His Evasion you cause you to miss your E and he can do considerably more damage to you over its duration. With Global Hunt, he has even more mobility to avoid your wombo combo.
10
Nova Stupid burst damage. Can eliminate 50% of your health with 1 or 2 abilities. Just keep your eyes open for her shimmer and don't let her run.

Thrall

Build: Lanning /Sustain Thrall

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

A guide to a Sustain or Anti-Tank Thrall Top

This is my first guide but I figured I'd share what has worked for me and what heroes were problems and what heroes I rolled over. Most of the descriptions include what the combo is but I'll also place it here. Engage by landing your W. Once your W has them snared, proceed to E on their face(s). If they survive, Q and/or W. Rinse & Repeat. W + E + Q&W + E = TKO. Battle momentum and Tempest Wind make this build spammable and mana tide allows for you to spam it more often before you have to Hearthstone of Shame back to your base for mana.

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