Thrall
Build: RootBurst
Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20
Threat | Hero | Notes | |
---|---|---|---|
4 |
Li Li | Fast CD on heal + Ability to make your auto-attacks miss is an annoying combo. |
Great boost to damage mid/late game. |
VS |
Take this if you don't expect to do much laning. |
Best T2 ability. Allows you to spam abilities without having to worry much about mana. |
VS |
Helps wave clear and getting stacks for seasoned marksman |
VS |
Rare pick but adds to the burst. |
The extra root time helps you land all your Windfury attacks before they can escape. Almost no reason to take other talents. |
Damage. Stun. Destroys their positioning. Still useful on escape. |
VS |
Not worth it. Lv 20 boost is useful but not enough to merit taking it unless your team is very squishy. |
Take if the enemy team is tanky. Can't take them down without it. |
VS |
Sustain. Better pick to deal with assassins. |
My favorite T7 Talent. If you took seasoned marksman your auto attack damage will be massive. |
VS |
Good Offensive or Defensive utility. Without it Thrall is reliant on Windfury speed boost and roots to chase/escape. |
VS |
Useful to kill escaping foes. But overall haven't found it as useful as the other 2 T7 talents mentioned. |
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