so far nice build. Solid guide. But i dont get why you hate Sanctification so much? Since the buff its great and it is so good in various situations. You should give it a try :)
It might be decent in a limited amount of situations (mostly because of the tiny AoE). Judgement is great in every situation though. Just gets outclassed.
Great build, I went from feeding the other team 6-12 to leading the team in hero damage and a score of 12-2(lost both games unfortunately). Very comprehensive and very effective. Played it with both imposing will and angelic absorption. Agree with the author that angelic absorption is the way to go. Hardened shield has saved me and my team 5 times through 3 fights. Pretty good!
First of all, thank you for the positive responses! I am happy that people find my guide useful.
Again, if you have questions, remarks or suggestions please don't hesitate to comment.
I really love the build. I did make a few small changes to it myself for late game scaling and a better team fight presence.
At 13 I take Imposing Will because those debuffs can keep you safe and punish people who foolishly attack into it.
Also I like taking Blood for Blood at 16 if I was given the chance to farm regeneration master well because I find I need more damage at that point vs survivability.
Then if things are still going well I take Nexus Blades. When combo'd with the last two picks Nexus Blades makes you the king of getting chase down kills late. Those late game chase kills will win your team the game with those massive death timers past 20. Just my thoughts.
I definitely prefer you build If I didnt get the regen farm I wanted, if the other team has supreme burst, or I find myself the constant focus.
In quick match Imposing Will might be effective, but if the enemy team is paying attention to talent picks they will just ignore you. This is also the case for Angelic Absorption, but you can still get value out of this (mercs/creeps). Plus, Angelic Absorption makes you insanely durable thus annoying. This allows you to stay in fights (and dive) extensively.
Now for Nexus Blades. Don't get me wrong, it's a good talent. Its place lies in a ganking build though. Tyrael has enough slow as-is, considering both El'druin's Might and Smite provide chase already (Hell,, El'druin's Might even slows twice: once on throw and once again on teleport). Hardened Shield: 75% damage reduction on top of your shields makes you unkillable (at least for the duration of the buff). You should note here that the healing from Angelic Absorption is not based on the amount of damage received, but just being attacked triggers it. This means that reducing your overall damage taken does not hinder your healing perk; which in turn means that your healing will be greater than your overall damage taken.
I really love the build. I did make a few small changes to it myself for late game scaling and a better team fight presence.
At 13 I take Imposing Will because those debuffs can keep you safe and punish people who foolishly attack into it.
Also I like taking Blood for Blood at 16 if I was given the chance to farm regeneration master well because I find I need more damage at that point vs survivability.
Then if things are still going well I take Nexus Blades. When combo'd with the last two picks Nexus Blades makes you the king of getting chase down kills late. Those late game chase kills will win your team the game with those massive death timers past 20. Just my thoughts.
I definitely prefer you build If I didnt get the regen farm I wanted, if the other team has supreme burst, or I find myself the constant focus.
HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.
Quick Comment
You need to log in before commenting.
[-] Collapse All Comments
so far nice build. Solid guide. But i dont get why you hate Sanctification so much? Since the buff its great and it is so good in various situations. You should give it a try :)
Again, if you have questions, remarks or suggestions please don't hesitate to comment.
I really love the build. I did make a few small changes to it myself for late game scaling and a better team fight presence.
At 13 I take Imposing Will because those debuffs can keep you safe and punish people who foolishly attack into it.
Also I like taking Blood for Blood at 16 if I was given the chance to farm regeneration master well because I find I need more damage at that point vs survivability.
Then if things are still going well I take Nexus Blades. When combo'd with the last two picks Nexus Blades makes you the king of getting chase down kills late. Those late game chase kills will win your team the game with those massive death timers past 20. Just my thoughts.
I definitely prefer you build If I didnt get the regen farm I wanted, if the other team has supreme burst, or I find myself the constant focus.
In quick match Imposing Will might be effective, but if the enemy team is paying attention to talent picks they will just ignore you. This is also the case for Angelic Absorption, but you can still get value out of this (mercs/creeps). Plus, Angelic Absorption makes you insanely durable thus annoying. This allows you to stay in fights (and dive) extensively.
Blood for Blood is a valid option indeed, it's an extremely strong pick. Salvation (in conjunction with being able to spam Righteousness due to Battle Momentum) just makes you even more durable.
Now for Nexus Blades. Don't get me wrong, it's a good talent. Its place lies in a ganking build though. Tyrael has enough slow as-is, considering both El'druin's Might and Smite provide chase already (Hell,, El'druin's Might even slows twice: once on throw and once again on teleport). Hardened Shield: 75% damage reduction on top of your shields makes you unkillable (at least for the duration of the buff). You should note here that the healing from Angelic Absorption is not based on the amount of damage received, but just being attacked triggers it. This means that reducing your overall damage taken does not hinder your healing perk; which in turn means that your healing will be greater than your overall damage taken.
tl;dr
I don't like Imposing Will at all.
Blood for Blood is very good, but I still prefer Salvation.
Nexus Blades isn't bad. It's more of an assassin talent though. Tyrael already has enough slow. Hardened Shield+ Angelic Absorption=more heals than damage.
At 13 I take Imposing Will because those debuffs can keep you safe and punish people who foolishly attack into it.
Also I like taking Blood for Blood at 16 if I was given the chance to farm regeneration master well because I find I need more damage at that point vs survivability.
Then if things are still going well I take Nexus Blades. When combo'd with the last two picks Nexus Blades makes you the king of getting chase down kills late. Those late game chase kills will win your team the game with those massive death timers past 20. Just my thoughts.
I definitely prefer you build If I didnt get the regen farm I wanted, if the other team has supreme burst, or I find myself the constant focus.
And the title is awesome. Best Metallica album.